Play it for Real: Sustained Seamless Life/Game Merger in Momentum. - Jaakko Stenros; Markus Montola; Annika Waern; Staffan Jonsson (DiGRA Conference, 2007)

Pervasive games in ludic society. - Jaakko Stenros; Markus Montola; Frans Mäyrä (Future Play, 2007)

The three-sixty illusion: designing for immersion in pervasive games. - Annika Wærn; Markus Montola; Jaakko Stenros (CHI, 2009)

Role-Playing Games: The State of Knowledge [Panel Abstracts]. - Anders Drachen; Marinka Copier; Markus Montola; Mirjam P. Eladhari; Michael Hitchens; Jaakko Stenros (DiGRA Conference, 2009)

Commoditization of Helping Players Play: Rise of the Service Paradigm. - Jaakko Stenros; Olli Sotamaa (DiGRA Conference, 2009)

The many faces of sociability and social play in games. - Jaakko Stenros; Janne Paavilainen; Frans Mäyrä (MindTrek, 2009)

Designing games for everyone: the expanded game experience model. - Annakaisa Kultima; Jaakko Stenros (Future Play, 2010)

Playing the system: using frame analysis to understand online play. - Jaakko Stenros (Future Play, 2010)

Narrative Friction in Alternate Reality Games: Design Insights from Conspiracy For Good. - Jaakko Stenros; Jussi Holopainen; Annika Waern; Markus Montola; Elina M. I. Ollila (DiGRA Conference, 2011)

The Making of Nordic Larp: Documenting a Tradition of Ephemeral Co-Creative Play. - Jaakko Stenros; Markus Montola (DiGRA Conference, 2011)

Giving good 'face': playful performances of self in Facebook. - Jaakko Stenros; Janne Paavilainen; Jani Kinnunen (MindTrek, 2011)

Social interaction in games. - Jaakko Stenros; Janne Paavilainen; Frans Mäyrä (Int. J. Arts Technol., 2011)

In Defence of a Magic Circle: The Social and Mental Boundaries of Play. - Jaakko Stenros (Nordic DiGRA, 2012)

In Defence of a Magic Circle: The Social, Mental and Cultural Boundaries of Play. - Jaakko Stenros (Trans. Digit. Games Res. Assoc., 2014)

The Pokémon GO Experience: A Location-Based Augmented Reality Mobile Game Goes Mainstream. - Janne Paavilainen; Hannu Korhonen; Kati Alha; Jaakko Stenros; Elina Koskinen; Frans Mäyrä (CHI, 2017)

The Game Definition Game: A Review. - Jaakko Stenros (Games Cult., 2017)

Adult Play: The Dirty Secret of Grown-Ups. - Ashley M. L. Brown; Jaakko Stenros (Games Cult., 2018)

Playful Furniture: Breaching a Serious Setting With Interactive Seats. - Annakaisa Kultima; Timo Nummenmaa; Heikki Tyni; Kati Alha; Jaakko Stenros; Ville Kankainen; Jussi Holopainen; Frans Mäyrä (Games Cult., 2018)

Through a Shot Glass, Darkly: The Study of Games in the Light of Drinking Games. - Olli Sotamaa; Jaakko Stenros (Games Cult., 2019)

Like Seeing Yourself in the Mirror? Solitary Role-Play as Performance and Pretend Play. - Jaakko Stenros; Tanja Sihvonen (Game Stud., 2020)

Game Jams for Learning and Teaching: A Review. - Mikko Meriläinen; Riikka Aurava; Annakaisa Kultima; Jaakko Stenros (Int. J. Game Based Learn., 2020)

Game jams in general formal education. - Riikka Aurava; Mikko Meriläinen; Ville Kankainen; Jaakko Stenros (Int. J. Child Comput. Interact., 2021)

Game Rules as Player Tools: Introspective Rulebook Method. - Doruk Balci; Jaakko Stenros; Olli Sotamaa (Games Res. Pract., 2025)