Immersive performance training tools using motion capture technology. - Jacky C. P. Chan; Howard Leung; Kai-Tai Tang 001; Taku Komura (IMMERSCOM, 2007)

Interactive dancing game with real-time recognition of continuous dance moves from 3D human motion capture. - Jeff K. T. Tang; Jacky C. P. Chan; Howard Leung (ICUIMC, 2011)

A Virtual Reality Dance Training System Using Motion Capture Technology. - Jacky C. P. Chan; Howard Leung; Jeff K. T. Tang; Taku Komura (IEEE Trans. Learn. Technol., 2011)

Interaction Retrieval by Spacetime Proximity Graphs. - Jeff K. T. Tang; Jacky C. P. Chan; Howard Leung; Taku Komura (Comput. Graph. Forum, 2012)

Synthesizing Two-character Interactions by Merging Captured Interaction Samples with their Spacetime Relationships. - Jacky C. P. Chan; Jeff K. T. Tang; Howard Leung (Comput. Graph. Forum, 2013)

Interactive partner control in close interactions for real-time applications. - Edmond S. L. Ho; Jacky C. P. Chan; Taku Komura; Howard Leung (ACM Trans. Multim. Comput. Commun. Appl., 2013)

Modeling spatial relations of human body parts for indexing and retrieving close character interactions. - Edmond S. L. Ho; Jacky C. P. Chan; Yiu-ming Cheung; Pong C. Yuen (VRST, 2015)

Improving posture classification accuracy for depth sensor-based human activity monitoring in smart environments. - Edmond S. L. Ho; Jacky C. P. Chan; Donald C. K. Chan; Hubert P. H. Shum; Yiu-ming Cheung; Pong C. Yuen (Comput. Vis. Image Underst., 2016)

An interactive motion analysis framework for diagnosing and rectifying potential injuries caused through resistance training. - Jake Hall; Jacky C. P. Chan; Hubert P. H. Shum; Wei Wei 006; Edmond S. L. Ho (MIG, 2019)

Emotion Transfer for Hand Animation. - Ana-Sabina Irimia; Jacky C. P. Chan; Kamlesh Mistry; Wei Wei 006; Edmond S. L. Ho (MIG, 2019)

A generic framework for editing and synthesizing multimodal data with relative emotion strength. - Jacky C. P. Chan; Hubert P. H. Shum; He Wang 002; Li Yi; Wei Wei 006; Edmond S. L. Ho (Comput. Animat. Virtual Worlds, 2019)

Emotion Transfer for 3D Hand Motion using StarGAN. - Jacky C. P. Chan; Ana-Sabina Irimia; Edmond S. L. Ho (CGVC, 2020)

Temporal matrix completion with locally linear latent factors for medical applications. - Andy Jinhua Ma; Jacky C. P. Chan; Frodo Kin-Sun Chan; Pong C. Yuen; Terry Cheuk-Fung Yip; Yee-Kit Tse; Vincent W. S. Wong 002; Grace Lai-Hung Wong (Artif. Intell. Medicine, 2020)

Emotion Transfer for 3D Hand and Full Body Motion Using StarGAN. - Jacky C. P. Chan; Edmond S. L. Ho (Comput., 2021)