The game maker's apprentice - game development for beginners. - Jacob Habgood; Mark H. Overmars (Apress, 2006)

Modeling the Acquisition of Fluent Skill in Educational Action Games. - Ryan Shaun Joazeiro de Baker; M. P. Jacob Habgood; Shaaron Ainsworth; Albert T. Corbett (User Modeling, 2007)

HCI Lessons From PlayStation VR. - M. P. Jacob Habgood; David Wilson; David Moore; Sergio Alapont (CHI PLAY (Companion), 2017)

Researching Adaptivity for Individual Differences in Numeracy Games. - Martyn Mees; Tim Jay; Jacob Habgood; Paul A. Howard-Jones (CHI PLAY (Companion), 2017)

Rapid, Continuous Movement Between Nodes as an Accessible Virtual Reality Locomotion Technique. - M. P. Jacob Habgood; David Moore; David Wilson; Sergio Alapont (VR, 2018)

Using Pirate Plunder to Develop Children's Abstraction Skills in Scratch. - Simon P. Rose; M. P. Jacob Habgood; Tim Jay (CHI Extended Abstracts, 2019)

Towards an Objective Measure of Presence: Examining Startle Reflexes in a Commercial Virtual Reality Game. - Johannes Schirm; Gabriela Tullius; Jacob Habgood (CHI PLAY (Companion), 2019)

UniCraft: Exploring the impact of asynchronous multiplayer game elements in gamification. - Mark Featherstone; Jacob Habgood (Int. J. Hum. Comput. Stud., 2019)