Immersive virtual reality for upper limb rehabilitation following stroke. - Michael McNeill; Ludek Pokluda; Suzanne McDonough; Jacqui Crosbie (SMC (3), 2004)

Virtual Reality in the Rehabilitation of the Upper Limb after Stroke: The User's Perspective. - Jacqui Crosbie; Sheila Lennon; M. D. J. McNeill; S. M. McDonough (Cyberpsychology Behav. Soc. Netw., 2006)

Adaptive Virtual Reality Games for Rehabilitation of Motor Disorders. - Minhua Ma; Michael McNeill; Darryl Charles; Suzanne McDonough; Jacqui Crosbie; Louise Oliver; Clare McGoldrick (HCI (6), 2007)

Serious Games for Upper Limb Rehabilitation Following Stroke. - James William Burke; Michael McNeill; Darryl Charles; Philip J. Morrow; Jacqui Crosbie; Suzanne McDonough (VS-GAMES, 2009)

Optimising engagement for stroke rehabilitation using serious games. - James William Burke; M. D. J. McNeill; Darryl Charles; Philip J. Morrow; Jacqui Crosbie; Suzanne McDonough (Vis. Comput., 2009)

Augmented Reality Games for Upper-Limb Stroke Rehabilitation. - James William Burke; M. D. J. McNeill; Darryl Charles; Philip J. Morrow; Jacqui Crosbie; Suzanne McDonough (VS-GAMES, 2010)