An Upper Bound on Buffer Size for Join Operation Using Nonclusterd Indexes. - Jae Moon Lee; Jong Soo Park; Myunghwan Kim 001 (Inf. Process. Lett., 1990)

Generation and control of game virtual environment. - Myeong Won Lee; Jae Moon Lee (Int. J. Autom. Comput., 2007)

An Experimental in Rule-based Crowd Behavior for Intelligent Games. - Seongdong Kim; Christoph Hoffmann; Jae Moon Lee (Adv. Inf. Sci. Serv. Sci., 2010)

An efficient algorithm to find k-nearest neighbors in flocking behavior. - Jae Moon Lee (Inf. Process. Lett., 2010)

A simulation of multiple grouping movements for pedestrians. - Jae Moon Lee; Seongdong Kim (Int. J. Comput. Vis. Robotics, 2017)

Fast k-Nearest Neighbor Searching in Static Objects. - Jae Moon Lee (Wirel. Pers. Commun., 2017)

Development of translation telephone system by using MQTT protocol. - Jae Moon Lee (Int. J. Comput. Vis. Robotics, 2019)

U-Mosquitto: extension of Mosquitto broker for delivery of urgent MQTT message. - Kitae Hwang; In Hwan Jung; Jae Moon Lee (Int. J. Comput. Vis. Robotics, 2022)

Collaborative drawing shared between mobile devices using MQTT. - Kitae Hwang; In Hwan Jung; Jae Moon Lee (Int. J. Comput. Vis. Robotics, 2022)

An implementation of searchable video player. - Kitae Hwang; In Hwan Jung; Jae Moon Lee (Int. J. Comput. Vis. Robotics, 2024)

Construction of metadata of video for effective video search. - Kitae Hwang; In Hwan Jung; Jae Moon Lee (Int. J. Comput. Vis. Robotics, 2025)