A Morphological Approach to the Voxelization of Solids. - J. Andreas Bærentzen; Milos Srámek; Niels Jørgen Christensen (WSCG, 2000)

A Technique for Volumetric CSG Based on Morphology (ST). - J. Andreas Bærentzen; Niels Jørgen Christensen (VG, 2001)

Correction of Voxelization Artifacts by Revoxelization. - Milos Srámek; Leonid I. Dimitrov; J. Andreas Bærentzen (VG, 2001)

Using cellular phones to interact with virtual environments. - Bent Dalgaard Larsen; Jakob Andreas Bærentzen; Niels Jørgen Christensen (SIGGRAPH Abstracts and Applications, 2002)

Volume Sculpting Using the Level-Set Method. - J. Andreas Bærentzen; Niels Jørgen Christensen (Shape Modeling International, 2002)

Volume Sculpting Using the Level-Set Method (figure 5). - J. Andreas Bærentzen; Niels Jørgen Christensen (Shape Modeling International, 2002)

Interactive Modelling of Shapes Using the Level-Set Method. - J. Andreas Bærentzen; Niels Jørgen Christensen (Int. J. Shape Model., 2002)

PDE Based Surface Estimation for Structure from Motion. - Henrik Aanæs; Rasmus Larsen 001; J. Andreas Bærentzen (SCIA, 2003)

From layered depth images to continuous LOD impostors. - J. Andreas Bærentzen; Niels Jørgen Christensen (SIGGRAPH, 2003)

Pseudo-Normals for Signed Distance Computation. - Henrik Aanæs; J. Andreas Bærentzen (VMV, 2003)

Hardware Accelerated Point Rendering of Isosurfaces. - J. Andreas Bærentzen; Niels Jørgen Christensen (WSCG, 2003)

Robust Generation of Signed Distance Fields from Triangle Meshes. - J. Andreas Bærentzen (VG, 2005)

Hardware-Accelerated Point Generation and Rendering of Point-Based Impostors. - J. Andreas Bærentzen (J. Graph. Tools, 2005)

Signed Distance Computation Using the Angle Weighted Pseudonormal. - Jakob Andreas Bærentzen; Henrik Aanæs (IEEE Trans. Vis. Comput. Graph., 2005)

Single-pass wireframe rendering. - J. Andreas Bærentzen; Steen Lund Nielsen; Mikkel Gjøl; Bent Dalgaard Larsen; Niels Jørgen Christensen (SIGGRAPH Sketches, 2006)

3D Distance Fields: A Survey of Techniques and Applications. - Mark W. Jones 001; J. Andreas Bærentzen; Milos Srámek (IEEE Trans. Vis. Comput. Graph., 2006)

Boneless Pose Editing and Animation. - J. Andreas Bærentzen; Kristian Evers Hansen; Kenny Erleben (SCIA, 2007)

Variational Volumetric Surface Reconstruction from Unorganized Points. - Bjarke Jakobsen; J. Andreas Bærentzen; Niels Jørgen Christensen (VG@Eurographics, 2007)

Two methods for antialiased wireframe drawing with hidden line removal. - J. Andreas Bærentzen; Steen Lund Nielsen; Mikkel Gjøl; Bent Dalgaard Larsen (SCCG, 2008)

Tetrahedral Mesh Improvement Using Multi-face Retriangulation. - Marek Krzysztof Misztal; Jakob Andreas Bærentzen; François Anton; Kenny Erleben (IMR, 2009)

Height and Tilt Geometric Texture. - Vedrana Andersen; Mathieu Desbrun; J. Andreas Bærentzen; Henrik Aanæs (ISVC (1), 2009)

Camera Resectioning from a Box. - Henrik Aanæs; Klas Josephson; Francois Anton; Jakob Andreas Bærentzen; Fredrik Kahl (SCIA, 2009)

Regularisation of 3D Signed Distance Fields. - Rasmus R. Paulsen; J. Andreas Bærentzen; Rasmus Larsen 001 (SCIA, 2009)

Generating Quality Tetrahedral Meshes from Binary Volumes. - Mads Fogtmann Hansen; J. Andreas Bærentzen; Rasmus Larsen 001 (VISAPP (1), 2009)

Shape Analysis Using the Auto Diffusion Function. - Katarzyna Gebal; Jakob Andreas Bærentzen; Henrik Aanæs; Rasmus Larsen 001 (Comput. Graph. Forum, 2009)

Surfel Based Geometry Reconstruction. - Vedrana Andersen; Henrik Aanæs; Jakob Andreas Bærentzen (TPCG, 2010)

Optimization-based Fluid Simulation on Unstructured Meshes. - Marek Krzysztof Misztal; Robert Bridson; Kenny Erleben; Jakob Andreas Bærentzen; François Anton (VRIPHYS, 2010)

Markov Random Field Surface Reconstruction. - Rasmus R. Paulsen; Jakob Andreas Bærentzen; Rasmus Larsen 001 (IEEE Trans. Vis. Comput. Graph., 2010)

Cut Locus Construction Using Deformable Simplicial Complexes. - Marek Krzysztof Misztal; Jakob Andreas Bærentzen; François Anton; Steen Markvorsen (ISVD, 2011)

Mathematical Foundation of the Optimization-based Fluid Animation Method. - Kenny Erleben; Marek Krzysztof Misztal; J. Andreas Bærentzen (Symposium on Computer Animation, 2011)

Guide to Computational Geometry Processing - Foundations, Algorithms, and Methods. - Jakob Andreas Bærentzen; Jens Gravesen; François Anton; Henrik Aanæs (Springer, 2012)

Real-Time Rendering of Teeth with No Preprocessing. - Christian Thode Larsen; Jeppe Revall Frisvad; Peter Dahl Ejby Jensen; Jakob Andreas Bærentzen (ISVC (2), 2012)

Generic graph grammar: a simple grammar for generic procedural modelling. - Asger Nyman Christiansen; Jakob Andreas Bærentzen (SCCG, 2012)

Registration-based interpolation real-time volume visualization. - Lasse Farnung Laursen; Hildur Ólafsdóttir; Jakob Andreas Bærentzen; Michael Sass Hansen; Bjarne Kjær Ersbøll (SCCG, 2012)

Converting skeletal structures to quad dominant meshes. - Jakob Andreas Bærentzen; Marek Krzysztof Misztal; Katarzyna Welnicka (Comput. Graph., 2012)

Topology-adaptive interface tracking using the deformable simplicial complex. - Marek Krzysztof Misztal; Jakob Andreas Bærentzen (ACM Trans. Graph., 2012)

Pond of illusion: interacting through mixed reality. - Morten Nobel-Jørgensen; Jannik Boll Nielsen; Anders Boesen Lindbo Larsen; Mikkel Damgaard Olsen; Jeppe Revall Frisvad; Jakob Andreas Bærentzen (SIGGRAPH ASIA Posters, 2013)

Multiphase Image Segmentation Using the Deformable Simplicial Complex Method. - Vedrana Andersen Dahl; Asger Nyman Christiansen; Jakob Andreas Bærentzen (ICPR, 2014)

On the benefits of stereo graphics in virtual obstacle avoidance tasks. - Jakob Andreas Bærentzen; Rasmus Stenholt (VRST, 2014)

Interactive shape modeling using a skeleton-mesh co-representation. - J. Andreas Bærentzen; Rinat Abdrashitov; Karan Singh (ACM Trans. Graph., 2014)

Multiphase Flow of Immiscible Fluids on Unstructured Moving Meshes. - Marek Krzysztof Misztal; Kenny Erleben; Adam W. Bargteil; Jens Fursund; Brian Bunch Christensen; Jakob Andreas Bærentzen; Robert Bridson (IEEE Trans. Vis. Comput. Graph., 2014)

Interactive Global Illumination Effects Using Deterministically Directed Layered Depth Maps. - Frederik Peter Aalund; Jeppe Revall Frisvad; Jakob Andreas Bærentzen (EGSR (EI&I), 2015)

Automatic balancing of 3D models. - Asger Nyman Christiansen; Ryan M. Schmidt; Jakob Andreas Bærentzen (Comput. Aided Des., 2015)

Combined shape and topology optimization of 3D structures. - Asger Nyman Christiansen; Jakob Andreas Bærentzen; Morten Nobel-Jørgensen; Niels Aage; Ole Sigmund (Comput. Graph., 2015)

Interactive Appearance Prediction for Cloudy Beverages. - Alessandro Dal Corso; Jeppe Revall Frisvad; Thomas Kim Kjeldsen; Jakob Andreas Bærentzen (MAM@EGSR, 2016)

Tangible 3D modeling of coherent and themed structures. - Jeppe U. Walther; J. Andreas Bærentzen; Henrik Aanæs (Comput. Graph., 2016)

Interactive directional subsurface scattering and transport of emergent light. - Alessandro Dal Corso; Jeppe Revall Frisvad; Jesper Mosegaard; Jakob Andreas Bærentzen (Vis. Comput., 2017)

Multi-phase Volume Segmentation with Tetrahedral Mesh. - Tuan T. Nguyen; Vedrana Andersen Dahl; J. Andreas Bærentzen; Camilla Himmelstrup Trinderup (BMVC, 2018)

Bézier curves that are close to elastica. - David Brander; Jakob Andreas Bærentzen; Ann-Sofie Fisker; Jens Gravesen (Comput. Aided Des., 2018)

Designing interactively with elastic splines. - David Brander; Jakob Andreas Bærentzen; Ann-Sofie Fisker; Jens Gravesen (Comput. Aided Geom. Des., 2018)

Optimal, Non-Rigid Alignment for Feature-Preserving Mesh Denoising. - Florian Gawrilowicz; J. Andreas Bærentzen (3DV, 2019)

Deformable Mesh Evolved by Similarity of Image Patches. - Tuan T. Nguyen; Vedrana Andersen Dahl; Jakob Andreas Bærentzen; Anders B. Dahl (ICIP, 2019)

Signifier-Based Immersive and Interactive 3D Modeling. - Jakob Andreas Bærentzen; Jeppe Revall Frisvad; Karan Singh (VRST, 2019)

De-homogenization of optimal multi-scale 3D topologies. - Jeroen Groen; Florian Stutz; Niels Aage; Jakob Andreas Bærentzen; Ole Sigmund (CoRR, 2019)

Accounting for Object Weight in Interaction Design for Virtual Reality. - Jesper Rask Lykke; August Birk Olsen; Philip Berman; J. Andreas Bærentzen; Jeppe Revall Frisvad (J. WSCG, 2019)

Multi-phase image segmentation with the adaptive deformable mesh. - Tuan T. Nguyen; Vedrana Andersen Dahl; J. Andreas Bærentzen (Pattern Recognit. Lett., 2019)

Shape from Projections via Differentiable Forward Projector. - Ja-Keoung Koo; Qiongyang Chen; Jakob Andreas Bærentzen; Anders B. Dahl; Vedrana Andersen Dahl (CoRR, 2020)

CASSIE: Curve and Surface Sketching in Immersive Environments. - Emilie Yu; Rahul Arora 001; Tibor Stanko; Jakob Andreas Bærentzen; Karan Singh; Adrien Bousseau (CHI, 2021)

Tools for Virtual Reality Visualization of Highly Detailed Meshes. - Mark Bo Jensen; Egill I. Jacobsen; Jeppe Revall Frisvad; J. Andreas Bærentzen (VisGap@EuroVis, 2021)

Synthesis of Frame Field-Aligned Multi-Laminar Structures. - Florian Cyril Stutz; Tim Felle Olsen; Jeroen Peter Groen; Niels Aage; Ole Sigmund; Justin Solomon 001; Jakob Andreas Bærentzen (CoRR, 2021)

De-homogenization using Convolutional Neural Networks. - Martin O. Elingaard; Niels Aage; Jakob Andreas Bærentzen; Ole Sigmund (CoRR, 2021)

Semi-supervised, Topology-Aware Segmentation of Tubular Structures from Live Imaging 3D Microscopy. - Kasra Arnavaz; Oswin Krause; Jelena M. Krivokapic; Silja Heilmann; Jakob Andreas Bærentzen; Pia Nyeng; Aasa Feragen (CoRR, 2021)

Surface Reconstruction from Structured Light Images Using Differentiable Rendering. - Janus Nørtoft Jensen; Morten Hannemose; J. Andreas Bærentzen; Jakob Wilm; Jeppe Revall Frisvad; Anders Bjorholm Dahl (Sensors, 2021)

Skeletonization via Local Separators. - Andreas Bærentzen; Eva Rotenberg (ACM Trans. Graph., 2021)

Rendering Glinty Granular Materials in Virtual Reality. - Nynne Kajs; Mikkel Gjøl; Jakob Gath; Henrik Philippi; Jeppe Revall Frisvad; Jakob Andreas Bærentzen (ICAT-EGVE (Posters and Demos), 2022)

Face Extrusion Quad Meshes. - Karran Pandey; Jakob Andreas Bærentzen; Karan Singh (SIGGRAPH (Conference Paper Track), 2022)

On the use of Artificial Neural Networks in Topology Optimisation. - Rebekka V. Woldseth; Niels Aage; Jakob Andreas Bærentzen; Ole Sigmund (CoRR, 2022)

Synthesis of Frame Field-Aligned Multi-Laminar Structures. - Florian Cyril Stutz; Tim Felle Olsen; Jeroen Peter Groen; Tuan Nguyen Trung; Niels Aage; Ole Sigmund; Justin Solomon 001; Jakob Andreas Bærentzen (ACM Trans. Graph., 2022)

Piecewise-smooth surface fitting onto unstructured 3D sketches. - Emilie Yu; Rahul Arora 001; J. Andreas Bærentzen; Karan Singh; Adrien Bousseau (ACM Trans. Graph., 2022)

Multilevel Skeletonization Using Local Separators. - J. Andreas Bærentzen; Rasmus Emil Christensen; Emil Toftegaard Gæde; Eva Rotenberg (SoCG, 2023)

Curl Noise Jittering. - Jakob Andreas Bærentzen; Jeppe Revall Frisvad; Jonàs Martínez (SIGGRAPH Asia, 2023)

Efficient Inverse-designed Structural Infill for Complex Engineering Structures. - Peter Dørffler Ladegaard Jensen; Tim Felle Olsen; Jakob Andreas Bærentzen; Niels Aage; Ole Sigmund (CoRR, 2023)

Phasor Noise for Dehomogenisation in 2D Multiscale Topology Optimisation. - Rebekka V. Woldseth; Jakob Andreas Bærentzen; Ole Sigmund (CoRR, 2023)

Neural Representation of Open Surfaces. - Thor Vestergaard Christiansen; Jakob Andreas Bærentzen; Rasmus R. Paulsen; Morten Rieger Hannemose (Comput. Graph. Forum, 2023)

Synthesizing 3D Axon Morphology: Springs are All We Need. - Ruiqi Cui; J. Andreas Bærentzen; Tim B. Dyrby (CDMRI@MICCAI, 2024)

Exploring white matter dynamics and morphology through interactive numerical phantoms: the White Matter Generator. - Sidsel Winther; Oscar Peulicke; Mariam Andersson; Hans Martin Kjer; Jakob Andreas Bærentzen; Tim B. Dyrby (Frontiers Neuroinformatics, 2024)

Finding Space-Time Boundaries with Deformable Hypersurfaces. - Patrick M. Jensen; J. Andreas Bærentzen; Anders B. Dahl; Vedrana Andersen Dahl (J. Math. Imaging Vis., 2024)

Surface Reconstruction Using Rotation Systems. - Ruiqi Cui; Emil Toftegaard Gæde; Eva Rotenberg; Leif Kobbelt; J. Andreas Bærentzen (ACM Trans. Graph., 2024)