Coeno-Storyboard: An Augmented Surface fpr Storyboard Presentations. - Michael Haller; Daniel Leithinger; Jakob Leitner; Thomas Seifried (MuC, 2005)

An augmented surface environment for storyboard presentations. - Michael Haller; Daniel Leithinger; Jakob Leitner; Thomas Seifried (SIGGRAPH Posters, 2005)

Shared Design Space: Sketching Ideas Using Digital Pens and a Large Augmented Tabletop Setup. - Michael Haller; Peter Brandl; Daniel Leithinger; Jakob Leitner; Thomas Seifried; Mark Billinghurst (ICAT, 2006)

The shared design space. - Michael Haller; Daniel Leithinger; Jakob Leitner; Thomas Seifried; Peter Brandl; Jürgen Zauner; Mark Billinghurst (SIGGRAPH Emerging Technologies, 2006)

IncreTable, a mixed reality tabletop game experience. - Jakob Leitner; Michael Haller; Kyungdahm Yun; Woontack Woo; Maki Sugimoto; Masahiko Inami (Advances in Computer Entertainment Technology, 2008)

IncreTable, bridging the gap between real and virtual worlds. - Jakob Leitner; Peter Brandl; Thomas Seifried; Michael Haller; Kyungdahm Yun; Woontack Woo; Maki Sugimoto; Masahiko Inami (SIGGRAPH New Tech Demos, 2008)

Interactive Displays and Next-Generation Interfaces. - Michael Haller; Peter Brandl; Christoph Richter; Jakob Leitner; Thomas Seifried; Adam Gokcezade; Daniel Leithinger (Hagenberg Research, 2009)

Communicative behaviors and flow experience in tabletop gaming. - Vivian Hsueh-hua Chen; Weirong Lin; Michael Haller; Jakob Leitner; Henry Been-Lirn Duh (Advances in Computer Entertainment Technology, 2009)

Occlusion-aware menu design for digital tabletops. - Peter Brandl; Jakob Leitner; Thomas Seifried; Michael Haller; Bernard Doray; Paul To (CHI Extended Abstracts, 2009)

Flux: a tilting multi-touch and pen based surface. - Jakob Leitner; James Powell; Peter Brandl; Thomas Seifried; Michael Haller; Bernard Doray; Paul To (CHI Extended Abstracts, 2009)

CRISTAL, control of remotely interfaced systems using touch-based actions in living spaces. - Thomas Seifried; Christian Rendl; Florian Perteneder; Jakob Leitner; Michael Haller; Daisuke Sakamoto; Jun Kato 001; Masahiko Inami; Stacey D. Scott (SIGGRAPH Emerging Technologies, 2009)

Physical interfaces for tabletop games. - Jakob Leitner; Michael Haller; Kyungdahm Yun; Woontack Woo; Maki Sugimoto; Masahiko Inami; Adrian David Cheok; Henry Been-Lirn Duh (Comput. Entertain., 2009)

The NICE discussion room: integrating paper and digital media to support co-located group meetings. - Michael Haller; Jakob Leitner; Thomas Seifried; James R. Wallace; Stacey D. Scott; Christoph Richter; Peter Brandl; Adam Gokcezade; Seth E. Hunter (CHI, 2010)

NiCE formula editor. - Jakob Leitner; Christian Rendl; Florian Perteneder; Adam Gokcezade; Thomas Seifried; Michael Haller; Robert C. Zeleznik; Andrew Bragdon (SIGGRAPH Talks, 2010)

LightTracker: An Open-Source Multitouch Toolkit. - Adam Gokcezade; Jakob Leitner; Michael Haller (Comput. Entertain., 2010)

Using Heuristics to Evaluate the Overall User Experience of Video Games and Advanced Interaction Games. - Christina Köffel; Wolfgang Hochleitner; Jakob Leitner; Michael Haller; Arjan Geven; Manfred Tscheligi (Evaluating User Experience in Games, 2010)

Geckos: combining magnets and pressure images to enable new tangible-object design and interaction. - Jakob Leitner; Michael Haller (CHI, 2011)

Harpoon selection: efficient selections for ungrouped content on large pen-based surfaces. - Jakob Leitner; Michael Haller (UIST, 2011)

Active office: towards an activity-promoting office workplace design. - Kathrin Probst; Florian Perteneder; Jakob Leitner; Michael Haller; Andreas Schrempf; Josef Glöckl (CHI Extended Abstracts, 2012)

Kolibri: tiny and fast gestures for large pen-based surfaces. - Jakob Leitner; Florian Perteneder; Can Liu 003; Christian Rendl; Michael Haller (CHI, 2013)