Game Description Language Compiler Construction. - Jakub Kowalski; Marek Szykula (Australasian Conference on Artificial Intelligence, 2013)

A Fast Algorithm Finding the Shortest Reset Words. - Andrzej Kisielewicz 001; Jakub Kowalski; Marek Szykula (COCOON, 2013)

Heat Transfer Modeling in Ceramic Materials Using Fractional Order Equations. - Anna Obraczka; Jakub Kowalski (RRNR, 2013)

A New Heuristic Synchronizing Algorithm. - Jakub Kowalski; Marek Szykula (CoRR, 2013)

The Černý conjecture for small automata: experimental report - Jakub Kowalski; Marek Szykula (CoRR, 2013)

Embedding a Card Game Language into a General Game Playing Language. - Jakub Kowalski (STAIRS, 2014)

Testing general game players against a Simplified Boardgames player using temporal-difference learning. - Jakub Kowalski; Andrzej Kisielewicz 001 (CEC, 2015)

Procedural Content Generation for GDL Descriptions of Simplified Boardgames. - Jakub Kowalski; Marek Szykula (CoRR, 2015)

Computing the shortest reset words of synchronizing automata. - Andrzej Kisielewicz 001; Jakub Kowalski; Marek Szykula (J. Comb. Optim., 2015)

Evolving Chess-like Games Using Relative Algorithm Performance Profiles. - Jakub Kowalski; Marek Szykula (EvoApplications (1), 2016)

Towards a Real-time Game Description Language. - Jakub Kowalski; Andrzej Kisielewicz 001 (ICAART (2), 2016)

Experiments with Synchronizing Automata. - Andrzej Kisielewicz 001; Jakub Kowalski; Marek Szykula (CIAA, 2016)

Simplified Boardgames. - Jakub Kowalski; Jakub Sutowicz; Marek Szykula (CoRR, 2016)

Evaluating Chess-Like Games Using Generated Natural Language Descriptions. - Jakub Kowalski; Lukasz Zarczynski; Andrzej Kisielewicz 001 (ACG, 2017)

Text-based adventures of the golovin AI agent. - Bartosz Kostka; Jaroslaw Kwiecieli; Jakub Kowalski; Pawel Rychlikowski (CIG, 2017)

A New Evolutionary Algorithm for Synchronization. - Jakub Kowalski; Adam Roman (EvoApplications (1), 2017)

Text-based Adventures of the Golovin AI Agent. - Bartosz Kostka; Jaroslaw Kwiecien; Jakub Kowalski; Pawel Rychlikowski (CoRR, 2017)

Regular Boardgames. - Jakub Kowalski; Jakub Sutowicz; Marek Szykula (CoRR, 2017)

Implementing Propositional Networks on FPGA. - Cezary Siwek; Jakub Kowalski; Chiara F. Sironi; Mark H. M. Winands (Australasian Conference on Artificial Intelligence, 2018)

Regular Language Inference for Learning Rules of Simplified Boardgames. - Jakub Kowalski; Andrzej Kisielewicz 001 (CIG, 2018)

Strategic Features and Terrain Generation for Balanced Heroes of Might and Magic III Maps. - Jakub Kowalski; Radoslaw Miernik; Piotr Pytlik; Maciej Pawlikowski; Krzysztof Piecuch; Jakub Sekowski (CIG, 2018)

Mapping Chess Aesthetics onto Procedurally Generated Chess-Like Games. - Jakub Kowalski; Antonios Liapis; Lukasz Zarczynski (EvoApplications, 2018)

Regular Boardgames. - Jakub Kowalski; Maksymilian Mika; Jakub Sutowicz; Marek Szykula (AAAI, 2019)

A note on the empirical comparison of RBG and Ludii. - Jakub Kowalski; Maksymilian Mika; Jakub Sutowicz; Marek Szykula (CoRR, 2019)

Evolutionary Approach to Collectible Arena Deckbuilding using Active Card Game Genes. - Jakub Kowalski; Radoslaw Miernik (CEC, 2020)

Efficient Reasoning in Regular Boardgames. - Jakub Kowalski; Radoslaw Miernik; Maksymilian Mika; Wojciech Pawlik; Jakub Sutowicz; Marek Szykula; Andrzej Tkaczyk (CoG, 2020)

Evolutionary Approach to Collectible Card Game Arena Deckbuilding using Active Genes. - Jakub Kowalski; Radoslaw Miernik (CoRR, 2020)

Experimental Studies in General Game Playing: An Experience Report. - Jakub Kowalski; Marek Szykula (CoRR, 2020)

Split Moves for Monte-Carlo Tree Search. - Jakub Kowalski; Maksymilian Mika; Wojciech Pawlik; Jakub Sutowicz; Marek Szykula; Mark H. M. Winands (AAAI, 2022)

Developing a Successful Bomberman Agent. - Dominik Kowalczyk; Jakub Kowalski; Hubert Obrzut; Michal Maras; Szymon Kosakowski; Radoslaw Miernik (ICAART (2), 2022)

Evolving Evaluation Functions for Collectible Card Game AI. - Radoslaw Miernik; Jakub Kowalski (ICAART (3), 2022)

Samsung R&D Institute Poland Participation in WMT 2022. - Adam Dobrowolski; Mateusz Klimaszewski; Adam Mysliwy; Marcin Szymanski; Jakub Kowalski; Kornelia Szypula; Pawel Przewlocki; Pawel Przybysz (WMT, 2022)

Summarizing Strategy Card Game AI Competition. - Jakub Kowalski; Radoslaw Miernik (CoG, 2023)

Use of hydrogen and AI as an opportunities to increase energy autarky and create business more sustainable. - Grzegorz Krzos; Estera Piwoni-Krzeszowska; Jakub Kowalski; Gunnar Klaus Prause (KES, 2023)

Proof Number Based Monte-Carlo Tree Search. - Elliot Doe; Mark H. M. Winands; Jakub Kowalski; Dennis J. N. J. Soemers; Daniel Górski; Cameron Browne (CoRR, 2023)

Pathway: a fast and flexible unified stream data processing framework for analytical and Machine Learning applications. - Michal Bartoszkiewicz; Jan Chorowski; Adrian Kosowski; Jakub Kowalski; Sergey Kulik; Mateusz Lewandowski; Krzysztof Nowicki 002; Kamil Piechowiak; Olivier Ruas; Zuzanna Stamirowska; Przemyslaw Uznanski (CoRR, 2023)

Fast and Knowledge-Free Deep Learning for General Game Playing (Student Abstract). - Michal Maras; Michal Kepa; Jakub Kowalski; Marek Szykula (AAAI, 2024)

Introducing Tales of Tribute AI Competition. - Jakub Kowalski; Radoslaw Miernik; Katarzyna Polak; Dominik Budzki; Damian Kowalik (CoG, 2024)

Selective Population Protocols. - Adam Ganczorz; Leszek Gasieniec; Tomasz Jurdzinski; Jakub Kowalski; Grzegorz Stachowiak (SSS, 2024)

GameTable Working Group 1 meeting report on search, planning, learning, and explainability. - Dennis J. N. J. Soemers; Jakub Kowalski; Éric Piette; Achille Morenville; Walter Crist (J. Int. Comput. Games Assoc., 2024)

Proof Number-Based Monte Carlo Tree Search. - Jakub Kowalski; Elliot Doe; Mark H. M. Winands; Daniel Górski; Dennis J. N. J. Soemers (IEEE Trans. Games, 2025)

Towards Explaining Monte-Carlo Tree Search by Using Its Enhancements. - Jakub Kowalski; Mark H. M. Winands; Maksymilian Wisniewski; Stanislaw Reda; Anna Wilbik (CoRR, 2025)

Generalized Proof-Number Monte-Carlo Tree Search. - Jakub Kowalski; Dennis J. N. J. Soemers; Szymon Kosakowski; Mark H. M. Winands (CoRR, 2025)

Inducing Causal World Models in LLMs for Zero-Shot Physical Reasoning. - Aditya Sharma; Linh Nguyen; Ananya Gupta; Chengyu Wang 013; Chiamaka Adebayo; Jakub Kowalski (CoRR, 2025)