Combining Fast-Paced Usability and Scientific Testing to Improve the Lunar Quest Physics Game. - Holly Blasko-Drabik; James Bohnsack; Clint A. Bowers (HCI (10), 2009)

Patterns of Gaming Preferences and Serious Game Effectiveness. - Katelyn Procci; James Bohnsack; Clint A. Bowers (HCI (14), 2011)