On-line motion planning. - James Cox (1989)

On-line Motion Planning: Case of a Planar Rod. - James Cox; Chee-Keng Yap (Ann. Math. Artif. Intell., 1991)

The magic garden explained - the internals of UNIX System V, release 4: an open systems design. - Berny Goodheart; James Cox (Prentice Hall, 1994)

New findings from the SpiderWeb algorithm: toward a digital morse theory. - Daniel B. Karron; James Cox; Bhubaneswar Mishra (VBC, 1994)

IEEE total quality management. - James Cox; Ralph W. Wyndrum Jr. (IEEE Commun. Mag., 1994)

Extracting 3D Objects from Volume Data Using Digital Morse Theory. - Daniel B. Karron; James Cox (CVRMed, 1995)

Using Text Analysis to Examine ICD-9 Codes to Determine Uniformity in the Reporting of Medpar® Data. - Patricia B. Cerrito; James Cox; Manya Mayes; Wayne Thompson (AMIA, 2002)

The Application of Text Mining Software to Examine Coded Information. - Patricia B. Cerrito; James Cox (SDM, 2003)

Massively Parallel Feature Selection: An Approach Based on Variance Preservation. - Zheng Zhao; James Cox; David Duling; Warren Sarle (ECML/PKDD (1), 2012)

Information systems user security: A structured model of the knowing-doing gap. - James Cox (Comput. Hum. Behav., 2012)

Massively parallel feature selection: an approach based on variance preservation. - Zheng Zhao; Ruiwen Zhang; James Cox; David Duling; Warren Sarle (Mach. Learn., 2013)

Safe and efficient screening for sparse support vector machine. - Zheng Zhao; Jun Liu 003; James Cox (KDD, 2014)

Accelerating Model Selection with Safe Screening for L 1-Regularized L 2-SVM. - Zheng Zhao; Jun Liu 003; James Cox (ECML/PKDD (3), 2014)

Algorithms, Initializations, and Convergence for the Nonnegative Matrix Factorization. - Amy Nicole Langville; Carl Dean Meyer; Russell Albright; James Cox; David Duling (CoRR, 2014)

Brukel vs Brukel: Impact of Game Fidelity on Player Experience In Gaminiscing Games. - Szeyi Chan; James Cox; Ala Ebrahimi; Brandon Lyman; Bob De Schutter (CoG, 2023)

Bug-a-Tug: A Non-Interactive Game. - James Cox (CoG, 2023)

A Non-Meaningful Game: The Case for Redefining Meaningful Play. - James Cox (CoG, 2023)

Hidden Heroes: A thematic analysis of a game jam designed around authentic stories. - Ala Ebrahimi; James Cox; Erica Kleinman; Bob De Schutter (FDG, 2024)

Cardistry: Exploring a GPT Model Workflow as an Adapted Method of Gaminiscing. - Brandon Lyman; Ala Ebrahimi; James Cox; Szeyi Chan; Christopher Barney; Bob De Schutter (FDG, 2024)