A Semblance of Similarity: Student Categorisation of Simple Algorithmic Problem Statements. - James Finnie-Ansley; Paul Denny 001; Andrew Luxton-Reilly (ICER, 2021)

The Robots Are Coming: Exploring the Implications of OpenAI Codex on Introductory Programming. - James Finnie-Ansley; Paul Denny 001; Brett A. Becker; Andrew Luxton-Reilly; James Prather (ACE, 2022)

Play Your Cards Right: Using Quantitative Card-Sort Data to Examine Students' Pattern-Like Concepts. - James Finnie-Ansley; Paul Denny 001; Andrew Luxton-Reilly (SIGCSE (1), 2022)

My AI Wants to Know if This Will Be on the Exam: Testing OpenAI's Codex on CS2 Programming Exercises. - James Finnie-Ansley; Paul Denny 001; Andrew Luxton-Reilly; Eddie Antonio Santos; James Prather; Brett A. Becker (ACE, 2023)

Programming Is Hard - Or at Least It Used to Be: Educational Opportunities and Challenges of AI Code Generation. - Brett A. Becker; Paul Denny 001; James Finnie-Ansley; Andrew Luxton-Reilly; James Prather; Eddie Antonio Santos (SIGCSE (1), 2023)

On the comprehensibility of functional decomposition: An empirical study. - Ewan D. Tempero; Paul Denny 001; James Finnie-Ansley; Andrew Luxton-Reilly; Diana Kirk; Juho Leinonen 001; Asma Shakil; Robert J. Sheehan; James Tizard; Yu-Cheng Tu 001; Burkhard Wuensche (ICPC, 2024)

Challenges and Solutions for Teaching Decomposition and Planning Skills in CS1. - Eliane Stampfer Wiese; James Finnie-Ansley; Rodrigo Duran 001; Kathryn I. Cunningham; Mehmet Arif Demirtas (SIGCSE Virtual (2), 2024)

Computing Education in the Era of Generative AI. - Paul Denny 001; James Prather; Brett A. Becker; James Finnie-Ansley; Arto Hellas; Juho Leinonen 001; Andrew Luxton-Reilly; Brent N. Reeves; Eddie Antonio Santos; Sami Sarsa (Commun. ACM, 2024)

"It's Weird That it Knows What I Want": Usability and Interactions with Copilot for Novice Programmers. - James Prather; Brent N. Reeves; Paul Denny 001; Brett A. Becker; Juho Leinonen 001; Andrew Luxton-Reilly; Garrett B. Powell; James Finnie-Ansley; Eddie Antonio Santos (ACM Trans. Comput. Hum. Interact., 2024)