Three-dimensional modeling of chromatin structure from interaction frequency data using Markov chain Monte Carlo sampling. - Mathieu Rousseau; James Fraser; Maria A. Ferraiuolo; Josee Dostie; Mathieu Blanchette (BMC Bioinform., 2011)

An Experimental Approach to Identifying Prominent Factors in Video Game Difficulty. - James Fraser; Michael Katchabaw; Robert E. Mercer (Advances in Computer Entertainment, 2013)

"It's Common Sense That It's Wrong": Young People's Perceptions and Experiences of Cyberbullying. - Jo Bryce; James Fraser (Cyberpsychology Behav. Soc. Netw., 2013)

The role of disclosure of personal information in the evaluation of risk and trust in young peoples' online interactions. - Jo Bryce; James Fraser (Comput. Hum. Behav., 2014)

A methodological approach to identifying and quantifying video game difficulty factors. - James Fraser; Michael Katchabaw; Robert E. Mercer (Entertain. Comput., 2014)