An EMQ model with inspections and random machine failures. - Viliam Makis; James Fung (J. Oper. Res. Soc., 1998)

EyeTap technology for wireless electronic news gathering. - Steve Mann 001; James Fung; Eric Moncrieff (ACM SIGMOBILE Mob. Comput. Commun. Rev., 1999)

Exploring design through wearable computing art(ifacts). - Angela Garabet; Steve Mann 001; James Fung (CHI Extended Abstracts, 2002)

Exploring Humanistic Intelligence Through Physiologically Mediated Reality. - James Fung; Steve Mann 001 (ISMAR, 2002)

Seeing Eye to Eye: A Shared Mediated Reality Using EyeTap Devices and the VideoOrbits Gyroscopic Head Tracker. - Felix Tang; Chris Aimone; James Fung; Andrej Marjan; Steve Mann 001 (ISMAR, 2002)

Mediated Reality Using Computer Graphics Hardware for Computer Vision. - James Fung; Felix Tang; Steve Mann 001 (ISWC, 2002)

Painting with looks: photographic images from video using quantimetric processing. - Steve Mann 001; Corey Manders; James Fung (ACM Multimedia, 2002)

EyeTap Devices for Augmented, Deliberately Diminished, or Otherwise Altered Visual Perception of Rigid Planar Patches of Real-World Scenes. - Steve Mann 001; James Fung (Presence Teleoperators Virtual Environ., 2002)

The lightspace change constraint equation (LCCE) with practical application to estimation of the projectivity+gain transformation between multiple pictures of the same subject matter. - Steve Mann 001; Corey Manders; James Fung (ICASSP (3), 2003)

An EyeTap video-based featureless projective motion estimation assisted by gyroscopic tracking for wearable computer mediated reality. - Chris Aimone; James Fung; Steve Mann 001 (Pers. Ubiquitous Comput., 2003)

Computer vision signal processing on graphics processing units. - James Fung; Steve Mann 001 (ICASSP (5), 2004)

A parallel mediated reality platform. - Rosco Hill; James Fung; Steve Mann 001 (ICIP, 2004)

Using Multiple Graphics Cards as a General Purpose Parallel Computer : Applications to Computer Vision. - James Fung; Steve Mann 001 (ICPR (1), 2004)

OpenVIDIA: parallel GPU computer vision. - James Fung; Steve Mann 001 (ACM Multimedia, 2005)

Cyborglogging with camera phones: steps toward equiveillance. - Steve Mann 001; James Fung; Raymond Chun Hing Lo (ACM Multimedia, 2006)

DECONcert: Making Waves with Water, EEG, and Music. - Steve Mann 001; James Fung; Ariel Garten (CMMR, 2007)

Deconcert: bathing in the light, sound, and Waters of the Musical Brainbaths. - Steve Mann 001; James Fung; Ariel Garten (ICMC, 2007)

Non-electrophonic cyborg instruments: playing on everyday things as if the whole world were one giant musical instrument. - Steve Mann 001; Ryan E. Janzen; Raymond Chun Hing Lo; James Fung (ACM Multimedia, 2007)

Using graphics devices in reverse: GPU-based Image Processing and Computer Vision. - James Fung; Steve Mann 001 (ICME, 2008)

Beyond pixels: applying the GPU to accelerate computer vision. - James Fung (Visual Information Processing and Communication, 2010)