James H. Clark

Affiliations:
  • Silicon Graphics, Inc., USA
  • Netscape Communications Corporation, USA


According to our database1, James H. Clark authored at least 14 papers between 1976 and 1992.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

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PhD thesis 
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Links

Online presence:

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Bibliography

1992
A telecomputer.
Proceedings of the 19th Annual Conference on Computer Graphics and Interactive Techniques, 1992

1988
Hardware strategies for scientific visualization (panel session): 58.
Proceedings of the 15th Annual Conference on Computer Graphics and Interactive Techniques, 1988

1986
Special purpose computer arrays for graphics and other applications (invited talk) (summary only).
Proceedings of the 1986 workshop on Interactive 3D graphics, 1986

1985
Fundamental algorithms (panel session): retrospect and prospect.
Proceedings of the 12th Annual Conference on Computer Graphics and Interactive Techniques, 1985

1982
Professional Workstations (Panel Session).
Proceedings of the 9th Annual Conference on Computer Graphics and Interactive Techniques, 1982

The Geometry Engine: A VLSI Geometry System for Graphics.
Proceedings of the 9th Annual Conference on Computer Graphics and Interactive Techniques, 1982

1981
A system design revolution (Panel Session).
Proceedings of the 8th Annual Conference on Computer Graphics and Interactive Techniques, 1981

A Revolution in Hardware Systems Design and Its Implications for the Graphics Community.
Proceedings of the 2nd European Computer Graphics Conference and Exhibition, 1981

1980
Special Feature A VLSI Geometry Processor For Graphics.
Computer, 1980

Trends in high performance graphic systems(Panel Session).
Proceedings of the 7th Annual Conference on Computer Graphics and Interactive Techniques, 1980

1979
A fast scan-line algorithm for rendering parametric surfaces.
Proceedings of the 6th Annual Conference on Computer Graphics and Interactive Techniques, 1979

1976
Hierarchical Geometric Models for Visible Surface Algorithms.
Commun. ACM, 1976

Designing Surfaces in 3-D.
Commun. ACM, 1976

Three-dimensional man-machine interaction.
Proceedings of the 3rd Annual Conference on Computer Graphics and Interactive Techniques, 1976


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