Cooperative Bimanual Action. - Ken Hinckley; Randy F. Pausch; Dennis Proffitt; James Patten; Neal F. Kassell (CHI, 1997)

Alice: Easy to Use Interactive 3D Graphics. - Jeffrey S. Pierce; Steve Audia; Tommy Burnette; Kevin Christiansen; Dennis Cosgrove; Matthew Conway; Ken Hinckley; Kristen Monkaitis; James Patten; Joe Shochet; David Staack; Brian C. Stearns; et al. (ACM Symposium on User Interface Software and Technology, 1997)

A Graph Based Interface for Representing Volume Visualization Results. - James Patten; Kwan-Liu Mah (Graphics Interface, 1998)

A tangible interface for controlling robotic toys. - James Patten; Laurie Griffith; Hiroshi Ishii 001 (CHI Extended Abstracts, 2000)

A comparison of spatial organization strategies in graphical and tangible user interfaces. - James Patten; Hiroshi Ishii 001 (Designing Augmented Reality Environments, 2000)

Sensetable: a wireless object tracking platform for tangible user interfaces. - James Patten; Hiroshi Ishii 001; Jim Hines; Gian Pangaro (CHI, 2001)

A tangible interface for organizing information using a grid. - Robert J. K. Jacob; Hiroshi Ishii 001; Gian Pangaro; James Patten (CHI, 2002)

Audiopad: A Tag-based Interface for Musical Performance. - James Patten; Ben Recht; Hiroshi Ishii 001 (NIME, 2002)

Interaction techniques for musical performance with tabletop tangible interfaces. - James Patten; Ben Recht; Hiroshi Ishii 001 (Advances in Computer Entertainment Technology, 2006)

Mechanical constraints as computational constraints in tabletop tangible interfaces. - James Patten; Hiroshi Ishii 001 (CHI, 2007)