Towards adaptive online RTS AI with NEAT. - Jason M. Traish; James R. Tulip (CIG, 2012)

The Grid-Based Path Planning Competition: 2014 Entries and Results. - Nathan R. Sturtevant; Jason M. Traish; James R. Tulip; Tansel Uras; Sven Koenig; Ben Strasser; Adi Botea; Daniel Harabor; Steve Rabin (SOCS, 2015)

Optimization Using Boundary Lookup Jump Point Search. - Jason M. Traish; James R. Tulip; Wayne Moore (IEEE Trans. Comput. Intell. AI Games, 2016)

Detecting flow in games using facial expressions. - Andrew Burns; James R. Tulip (CIG, 2017)