Generative Modeling of Audible Shapes for Object Perception. - Zhoutong Zhang; Jiajun Wu 001; Qiujia Li; Zhengjia Huang; James Traer; Josh H. McDermott; Joshua B. Tenenbaum; William T. Freeman (ICCV, 2017)

Separating object resonance and room reverberation in impact sounds. - Jennifer Hu 001; James Traer; Josh H. McDermott (CogSci, 2019)

Machine learning in acoustics: a review. - Michael J. Bianco; Peter Gerstoft; James Traer; Emma Ozanich; Marie A. Roch; Sharon Gannot; Charles-Alban Deledalle; Weichang Li (CoRR, 2019)

ThreeDWorld: A Platform for Interactive Multi-Modal Physical Simulation. - Chuang Gan 001; Jeremy Schwartz; Seth Alter; Martin Schrimpf; James Traer; Julian De Freitas; Jonas Kubilius; Abhishek Bhandwaldar; Nick Haber; Megumi Sano; Kuno Kim; Elias Wang; et al. (CoRR, 2020)

Object-Based Synthesis of Scraping and Rolling Sounds Based on Non-Linear Physical Constraints. - Vinayak Agarwal; Maddie Cusimano; James Traer; Josh H. McDermott (DAFx, 2021)

ThreeDWorld: A Platform for Interactive Multi-Modal Physical Simulation. - Chuang Gan 001; Jeremy Schwartz; Seth Alter; Damian Mrowca; Martin Schrimpf; James Traer; Julian De Freitas; Jonas Kubilius; Abhishek Bhandwaldar; Nick Haber; Megumi Sano; Kuno Kim; et al. (NeurIPS Datasets and Benchmarks, 2021)

Finding Fallen Objects Via Asynchronous Audio-Visual Integration. - Chuang Gan 001; Yi Gu; Siyuan Zhou; Jeremy Schwartz; Seth Alter; James Traer; Dan Gutfreund; Joshua B. Tenenbaum; Josh H. McDermott; Antonio Torralba 001 (CVPR, 2022)