Improving the Immersion in Virtual Reality with Real-Time Avatar and Haptic Feedback in a Cricket Simulation. - Lionel Jayaraj; James Wood; Marcia Gibson (ISMAR Adjunct, 2017)

Engineering a Mobile VR Experience with MEMS 9DOF Motion Controller. - Lionel Jayaraj; James Wood; Marcia Gibson (GEM, 2018)

A Linear Algebra Approach to Linear Metatheory. - James Wood; Robert Atkey (Linearity&TLLA@IJCAR-FSCD, 2020)

Louvain-based Multi-level Graph Drawing. - Seok-Hee Hong 001; Peter Eades; Marnijati Torkel; James Wood; Kunsoo Park (PacificVis, 2021)

Sublinear-time Algorithms for Stress Minimization in Graph Drawing. - Amyra Meidiana; James Wood; Seok-Hee Hong 001 (PacificVis, 2021)

dGG, dRNG, DSC: New Degree-based Shape-based Faithfulness Metrics for Large and Complex Graph Visualization. - Seok-Hee Hong 001; Amyra Meidiana; James Wood; Juan Pablo Ataides; Peter Eades; Kunsoo Park (PacificVis, 2022)

A Framework for Substructural Type Systems. - James Wood; Robert Atkey (ESOP, 2022)

Results of Measuring Immersion in a Cricket Simulation Game for Improved VR with Real-Time Time-of-Flight Performance Capture. - Lionel Jayaraj; James Wood; Marcia Gibson (MetroXRAINE, 2024)

Experience in a VR Cricket Game Using Brain Computer Interaction (BCI). - Lionel Jayaraj; James Wood; Amanda Reifer; Edward Braund (AIxVR, 2025)