Fast Dynamic Simulation of Multi-Body Systems Using Impulses. - Jan Bender; Alfred A. Schmitt (VRIPHYS, 2006)

Impulsbasierte Dynamiksimulation von Mehrkörpersystemen in der virtuellen Realität. - Jan Bender (Ausgezeichnete Informatikdissertationen, 2007)

Impulse-based dynamic simulation in linear time. - Jan Bender (Comput. Animat. Virtual Worlds, 2007)

Impulsbasierte Dynamiksimulation von Mehrkörpersystemen in der virtuellen Realität. - Jan Bender (2007)

Parallel Simulation of Inextensible Cloth. - Jan Bender; Daniel Bayer (VRIPHYS, 2008)

Volume Conserving Simulation of Deformable Bodies. - Raphael Diziol; Jan Bender; Daniel Bayer (Eurographics (Short Papers), 2009)

Optimized Impulse-Based Dynamic Simulation. - Daniel Bayer; Raphael Diziol; Jan Bender (VRIPHYS, 2009)

Simulating Almost Incompressible Deformable Objects. - Raphael Diziol; Daniel Bayer; Jan Bender (VRIPHYS, 2009)

Robust Real-Time Deformation of Incompressible Surface Meshes. - Raphael Diziol; Jan Bender; Daniel Bayer (Symposium on Computer Animation, 2011)

Simulating Inextensible Cloth Using Locking-free Triangle Meshes. - Jan Bender; Raphael Diziol; Daniel Bayer (VRIPHYS, 2011)

Interactive Simulation of Rigid Body Dynamics in Computer Graphics. - Jan Bender; Kenny Erleben; Jeff Trinkle; Erwin Coumans (Eurographics (State of the Art Reports), 2012)

Efficient Cloth Simulation Using an Adaptive Finite Element Method. - Jan Bender; Crispin Deul (VRIPHYS, 2012)

Screen-Space Ambient Occlusion Using A-Buffer Techniques. - Fabian Bauer; Martin Knuth; Arjan Kuijper; Jan Bender (CAD/Graphics, 2013)

Position-based Methods for the Simulation of Solid Objects in Computer Graphics. - Jan Bender; Matthias Müller 001; Miguel A. Otaduy; Matthias Teschner (Eurographics (State of the Art Reports), 2013)

Level of Detail for Real-Time Volumetric Terrain Rendering. - Manuel Scholz; Jan Bender; Carsten Dachsbacher (VMV, 2013)

Physically-Based Character Skinning. - Crispin Deul; Jan Bender (VRIPHYS, 2013)

Multilevel Cloth Simulation using GPU Surface Sampling. - Nikolas Schmitt; Martin Knuth; Jan Bender; Arjan Kuijper (VRIPHYS, 2013)

Adaptive cloth simulation using corotational finite elements. - Jan Bender; Crispin Deul (Comput. Graph., 2013)

Fast and stable cloth simulation based on multi-resolution shape matching. - Jan Bender; Daniel Weber 001; Raphael Diziol (Comput. Graph., 2013)

Efficient GPU Data Structures and Methods to Solve Sparse Linear Systems in Dynamics Applications. - Daniel Weber 001; Jan Bender; Markus Schnoes; André Stork; Dieter W. Fellner (Comput. Graph. Forum, 2013)

Adaptive Tetrahedral Meshes for Brittle Fracture Simulation. - Dan Koschier; Sebastian Lipponer; Jan Bender (Symposium on Computer Animation, 2014)

Efficient Self-Shadowing Using Image-Based Lighting on Glossy Surfaces. - Martin Knuth; Christian Altenhofen; Arjan Kuijper; Jan Bender (VMV, 2014)

Position-based simulation of continuous materials. - Jan Bender; Dan Koschier; Patrick Charrier; Daniel Weber 001 (Comput. Graph., 2014)

Interactive Simulation of Rigid Body Dynamics in Computer Graphics. - Jan Bender; Kenny Erleben; Jeff Trinkle (Comput. Graph. Forum, 2014)

A Survey on Position-Based Simulation Methods in Computer Graphics. - Jan Bender; Matthias Müller 001; Miguel A. Otaduy; Matthias Teschner; Miles Macklin (Comput. Graph. Forum, 2014)

Dynamiksimulation in der Computergraphik - Jan Bender (2014)

Position-Based Simulation Methods in Computer Graphics. - Jan Bender; Matthias Müller 001; Miles Macklin (Eurographics (Tutorials), 2015)

Divergence-free smoothed particle hydrodynamics. - Jan Bender; Dan Koschier (Symposium on Computer Animation, 2015)

Real-Time Isosurface Extraction With View-Dependent Level of Detail and Applications. - Manuel Scholz; Jan Bender; Carsten Dachsbacher (Comput. Graph. Forum, 2015)

A robust method to extract the rotational part of deformations. - Matthias Müller 001; Jan Bender; Nuttapong Chentanez; Miles Macklin (MIG, 2016)

Projective fluids. - Marcel Weiler; Dan Koschier; Jan Bender (MIG, 2016)

Hierarchical hp-adaptive signed distance fields. - Dan Koschier; Crispin Deul; Jan Bender (Symposium on Computer Animation, 2016)

Position-based rigid-body dynamics. - Crispin Deul; Patrick Charrier; Jan Bender (Comput. Animat. Virtual Worlds, 2016)

A Survey on Position Based Dynamics. - Jan Bender; Matthias Müller 001; Miles Macklin (Eurographics (Tutorials), 2017)

A micropolar material model for turbulent SPH fluids. - Jan Bender; Dan Koschier; Tassilo Kugelstadt; Marcel Weiler (Symposium on Computer Animation, 2017)

Density maps for improved SPH boundary handling. - Dan Koschier; Jan Bender (Symposium on Computer Animation, 2017)

Modeling Virtual Humans. - Jan Bender; Kenny Erleben; Barbara Solenthaler (IEEE Computer Graphics and Applications, 2017)

Deferred Warping. - Martin Knuth; Jan Bender; Michael Goesele; Arjan Kuijper (IEEE Computer Graphics and Applications, 2017)

Robust eXtended finite elements for complex cutting of deformables. - Dan Koschier; Jan Bender; Nils Thuerey (ACM Trans. Graph., 2017)

Divergence-Free SPH for Incompressible and Viscous Fluids. - Jan Bender; Dan Koschier (IEEE Trans. Vis. Comput. Graph., 2017)

An hp-Adaptive Discretization Algorithm for Signed Distance Field Generation. - Dan Koschier; Crispin Deul; Magnus Brand; Jan Bender (IEEE Trans. Vis. Comput. Graph., 2017)

Direct Position-Based Solver for Stiff Rods. - Crispin Deul; Tassilo Kugelstadt; Marcel Weiler; Jan Bender (Comput. Graph. Forum, 2018)

Fast Corotated FEM using Operator Splitting. - Tassilo Kugelstadt; Dan Koschier; Jan Bender (Comput. Graph. Forum, 2018)

A Physically Consistent Implicit Viscosity Solver for SPH Fluids. - Marcel Weiler; Dan Koschier; Magnus Brand; Jan Bender (Comput. Graph. Forum, 2018)

Smoothed Particle Hydrodynamics Techniques for the Physics Based Simulation of Fluids and Solids. - Dan Koschier; Jan Bender; Barbara Solenthaler; Matthias Teschner (Eurographics (Tutorials), 2019)

Volume Maps: An Implicit Boundary Representation for SPH. - Jan Bender; Tassilo Kugelstadt; Marcel Weiler; Dan Koschier (MIG, 2019)

Interlinked SPH Pressure Solvers for Strong Fluid-Rigid Coupling. - Christoph Gissler; Andreas Peer; Stefan Band; Jan Bender; Matthias Teschner (ACM Trans. Graph., 2019)

Turbulent Micropolar SPH Fluids with Foam. - Jan Bender; Dan Koschier; Tassilo Kugelstadt; Marcel Weiler (IEEE Trans. Vis. Comput. Graph., 2019)

An optimized source term formulation for incompressible SPH. - Jens Cornelis; Jan Bender; Christoph Gissler; Markus Ihmsen; Matthias Teschner (Vis. Comput., 2019)

Higher-Order Time Integration for Deformable Solids. - Fabian Löschner; Andreas Longva; Stefan Jeske; Tassilo Kugelstadt; Jan Bender (Comput. Graph. Forum, 2020)

Accurately Solving Physical Systems with Graph Learning. - Han Shao; Tassilo Kugelstadt; Wojciech Palubicki; Jan Bender; Sören Pirk; Dominik L. Michels (CoRR, 2020)

Higher-order finite elements for embedded simulation. - Andreas Longva; Fabian Löschner; Tassilo Kugelstadt; José Antonio Fernández-Fernández; Jan Bender (ACM Trans. Graph., 2020)

Implicit Frictional Boundary Handling for SPH. - Jan Bender; Tassilo Kugelstadt; Marcel Weiler; Dan Koschier (IEEE Trans. Vis. Comput. Graph., 2020)

Accurately Solving Rod Dynamics with Graph Learning. - Han Shao; Tassilo Kugelstadt; Torsten Hädrich; Wojtek Palubicki; Jan Bender; Sören Pirk; Dominik L. Michels (NeurIPS, 2021)

Quantitative Evaluation of SPH in TIG Spot Welding. - Stefan Rhys Jeske; Marek Simon; Oleksii Semenov; Jan Kruska; Oleg Mokrov; Rahul Sharma; Uwe Reisgen; Jan Bender (CoRR, 2021)

Application and Benchmark of SPH for Modeling the Impact in Thermal Spraying. - Stefan Rhys Jeske; Jan Bender; Kirsten Bobzin; Hendrik Heinemann; Kevin Jasutyn; Marek Simon; Oleg Mokrov; Rahul Sharma; Uwe Reisgen (CoRR, 2021)

Fast Corotated Elastic SPH Solids with Implicit Zero-Energy Mode Control. - Tassilo Kugelstadt; Jan Bender; José Antonio Fernández-Fernández; Stefan Rhys Jeske; Fabian Löschner; Andreas Longva (Proc. ACM Comput. Graph. Interact. Tech., 2021)

Implicit Density Projection for Volume Conserving Liquids. - Tassilo Kugelstadt; Andreas Longva; Nils Thuerey; Jan Bender (IEEE Trans. Vis. Comput. Graph., 2021)

Gazebo Fluids: SPH-based simulation of fluid interaction with articulated rigid body dynamics. - Emmanouil Angelidis; Jan Bender; Jonathan Arreguit; Lars Gleim; Wei Wang 058; Cristian Axenie; Alois C. Knoll; Auke Jan Ijspeert (IROS, 2022)

A Survey on SPH Methods in Computer Graphics. - Dan Koschier; Jan Bender; Barbara Solenthaler; Matthias Teschner (Comput. Graph. Forum, 2022)

Wavelet-based Loss for High-frequency Interface Dynamics. - Lukas Prantl; Jan Bender; Tassilo Kugelstadt; Nils Thuerey (CoRR, 2022)

Fully implicit frictional dynamics with soft constraints. - Egor Larionov; Andreas Longva; Uri M. Ascher; Jan Bender; Dinesh K. Pai (CoRR, 2022)

Fast Octree Neighborhood Search for SPH Simulations. - José Antonio Fernández-Fernández; Lukas Westhofen 002; Fabian Löschner; Stefan Rhys Jeske; Andreas Longva; Jan Bender (ACM Trans. Graph., 2022)

Consistent SPH Rigid-Fluid Coupling. - Jan Bender; Lukas Westhofen 002; Stefan Rhys Jeske (VMV, 2023)

Weighted Laplacian Smoothing for Surface Reconstruction of Particle-based Fluids. - Fabian Löschner; Timna Böttcher; Stefan Rhys Jeske; Jan Bender (VMV, 2023)

SymX: Energy-based Simulation from Symbolic Expressions. - José Antonio Fernández-Fernández; Fabian Löschner; Lukas Westhofen 002; Andreas Longva; Jan Bender (CoRR, 2023)

Zero-Level-Set Encoder for Neural Distance Fields. - Stefan Rhys Jeske; Jonathan Klein; Dominik L. Michels; Jan Bender (CoRR, 2023)

Pitfalls of Projection: A study of Newton-type solvers for incremental potentials. - Andreas Longva; Fabian Löschner; José Antonio Fernández-Fernández; Egor Larionov; Uri M. Ascher; Jan Bender (CoRR, 2023)

Micropolar Elasticity in Physically-Based Animation. - Fabian Löschner; José Antonio Fernández-Fernández; Stefan Rhys Jeske; Andreas Longva; Jan Bender (Proc. ACM Comput. Graph. Interact. Tech., 2023)

A comparison of linear consistent correction methods for first-order SPH derivatives. - Lukas Westhofen 002; Stefan Jeske; Jan Bender (Proc. ACM Comput. Graph. Interact. Tech., 2023)

STARK: A Unified Framework for Strongly Coupled Simulation of Rigid and Deformable Bodies with Frictional Contact. - José Antonio Fernández-Fernández; Ralph Lange; Stefan Laible; Kai O. Arras; Jan Bender (ICRA, 2024)

Implicit Surface Tension for SPH Fluid Simulation. - Stefan Rhys Jeske; Lukas Westhofen 002; Fabian Löschner; José Antonio Fernández-Fernández; Jan Bender (ACM Trans. Graph., 2024)

Curved Three-Director Cosserat Shells with Strong Coupling. - Fabian Löschner; José Antonio Fernández-Fernández; Stefan Rhys Jeske; Jan Bender (Comput. Graph. Forum, 2024)

Strongly Coupled Simulation of Magnetic Rigid Bodies. - Lukas Westhofen 002; José Antonio Fernández-Fernández; Stefan Rhys Jeske; Jan Bender (Comput. Graph. Forum, 2024)

Implicit Frictional Dynamics With Soft Constraints. - Egor Larionov; Andreas Longva; Uri M. Ascher; Jan Bender; Dinesh K. Pai (IEEE Trans. Vis. Comput. Graph., 2024)

Multiphysics Simulation Methods in Computer Graphics. - Daniel Holz; Stefan Rhys Jeske; Fabian Löschner; Jan Bender; Yin Yang 002; Sheldon Andrews (Comput. Graph. Forum, 2025)

A smoothed particle hydrodynamics framework for fluid simulation in robotics. - Emmanouil Angelidis; Jonathan Arreguit; Jan Bender; Patrick Berggold; Ziyuan Liu; Alois Knoll; Alessandro Crespi; Auke Jan Ijspeert (Robotics Auton. Syst., 2025)

Implicit Incompressible Porous Flow using SPH. - Timna Böttcher; Stefan Rhys Jeske; Lukas Westhofen 002; Jan Bender (CoRR, 2025)

Progressively Projected Newton's Method. - José Antonio Fernández-Fernández; Fabian Löschner; Jan Bender (CoRR, 2025)

Interactive Facial Animation: Enhancing Facial Rigs With Real-Time Shell And Contact Simulation. - José Antonio Fernández-Fernández; Ryan Goldade; Ladislav Kavan; Jan Bender; Philipp Herholz (Proc. ACM Comput. Graph. Interact. Tech., 2025)

Adaptive Phase-Field-FLIP for Very Large Scale Two-Phase Fluid Simulation. - Bernhard Braun; Jan Bender; Nils Thuerey (ACM Trans. Graph., 2025)