Continuous Collision Detection Using Tetrahedral Structures. - Jan Cejka (VS-GAMES, 2015)

Evaluation of continuous collision detection accelerated with tetrahedral structures. - Jan Cejka (SCCG, 2016)

Improving Marker-Based Tracking for Augmented Reality in Underwater Environments. - Jan Cejka; Marek Zuzi; Panagiotis Agrafiotis; Dimitrios Skarlatos 001; Fabio Bruno; Fotis Liarokapis (GCH, 2018)

Impact of Dehazing on Underwater Marker Detection for Augmented Reality. - Marek Zuzi; Jan Cejka; Fabio Bruno; Dimitrios Skarlatos 001; Fotis Liarokapis (Frontiers Robotics AI, 2018)

Detecting Square Markers in Underwater Environments. - Jan Cejka; Fabio Bruno; Dimitrios Skarlatos 001; Fotis Liarokapis (Remote. Sens., 2019)

Tackling Problems of Marker-Based Augmented Reality Under Water. - Jan Cejka; Fotis Liarokapis (Visual Computing for Cultural Heritage, 2020)

Look Behind You! - Using a Face Camera for Mobile Augmented Reality Odometry. - Jan Cejka; Fotis Liarokapis (EuroMed, 2020)

Underwater Augmented Reality for improving the diving experience in submerged archaeological sites. - Fabio Bruno; Loris Barbieri; Marino Mangeruga; Marco Cozza; Antonio Lagudi; Jan Cejka; Fotis Liarokapis; Dimitrios Skarlatos 001 (CoRR, 2020)

Tackling problems of marker-based augmented reality under water. - Jan Cejka; Fotis Liarokapis (CoRR, 2020)

A hybrid augmented reality guide for underwater cultural heritage sites. - Jan Cejka; Attila Zsiros; Fotis Liarokapis (Pers. Ubiquitous Comput., 2020)

Evaluating the Potential of Augmented Reality Interfaces for Exploring Underwater Historical Sites. - Jan Cejka; Marino Mangeruga; Fabio Bruno; Dimitrios Skarlatos 001; Fotis Liarokapis (IEEE Access, 2021)

Exploring tilting methods for typing under water. - Jan Cejka; Jirí Chmelík; Fotis Liarokapis (Multim. Tools Appl., 2021)