Fast and Memory Efficient View-Dependent Trimmed NURBS Rendering. - Michael Guthe; Jan Meseth; Reinhard Klein (PG, 2002)

An Adaptable Surface Parameterization Method. - Patrick Degener; Jan Meseth; Reinhard Klein (IMR, 2003)

Compression and Real-Time Rendering of Measured BTFs Using Local PCA. - Gero Müller; Jan Meseth; Reinhard Klein (VMV, 2003)

Fast Environmental Lighting for Local-PCA Encoded BTFs. - Gero Müller; Jan Meseth; Reinhard Klein (Computer Graphics International, 2004)

Simulation of Clothes for Real-time Applications. - Nadia Magnenat-Thalmann; Frédéric Cordier; Michael Keckeisen; Stefan Kimmerle; Reinhard Klein; Jan Meseth (Eurographics (Tutorials), 2004)

Memory Efficient Billboard Clouds for BTF Textured Objects. - Jan Meseth; Reinhard Klein (VMV, 2004)

Reflectance field based real-time, high-quality rendering of bidirectional texture functions. - Jan Meseth; Gero Müller; Reinhard Klein (Comput. Graph., 2004)

Acquisition, Synthesis, and Rendering of Bidirectional Texture Functions. - Gero Müller; Jan Meseth; Mirko Sattler; Ralf Sarlette; Reinhard Klein (Comput. Graph. Forum, 2005)

Fractional Fourier Texture Masks: Guiding Near-Regular Texture Synthesis. - Andre Nicoll; Jan Meseth; Gero Müller; Reinhard Klein (Comput. Graph. Forum, 2005)

Interactive fragment tracing. - Jan Meseth; Michael Guthe; Reinhard Klein (Vis. Comput., 2005)

Verification of rendering quality from measured BTFs. - Jan Meseth; Gero Müller; Reinhard Klein; Florian Röder; Michael Arnold (APGV, 2006)

Towards predictive rendering in virtual reality. - Jan Meseth (2006)

Improved Linear Light Source material reflectance scanning. - Jan Meseth; Shawn Hempel; Andrea Weidlich; Lynn Fyffe; Graham Fyffe; Craig Miller; Paul Carroll; Paul E. Debevec (SIGGRAPH Talks, 2012)

Material Modeling with Physical Constraints. - Andrea Weidlich; Jan Meseth (Material Appearance Modeling, 2013)

Visual comparison testing of automotive paint simulation. - Gary Meyer; Hua-Tzu Fan; Christopher Seubert; Curtis Evey; Jan Meseth; Ryan Schnackenberg (Measuring, Modeling, and Reproducing Material Appearance, 2015)