Toward Automatic Motion Control. - Jane Wilhelms (IEEE Computer Graphics and Applications, 1987)

Using Dynamic Analysis for Realistic Animation of Articulated Bodies. - Jane Wilhelms (IEEE Computer Graphics and Applications, 1987)

Collision detection and response for computer animationr3. - Matthew Moore; Jane Wilhelms (SIGGRAPH, 1988)

Dynamics for Computer Graphics: A Tutorial. - Jane Wilhelms (Comput. Syst., 1988)

Dynamic animation: interaction and control. - Jane Wilhelms; Matthew Moore; Robert Skinner (Vis. Comput., 1988)

Topological considerations in isosurface generation extended abstract. - Jane Wilhelms; Allen Van Gelder (VVS, 1990)

A 'Notion' for interactive behavioral animation control. - Jane Wilhelms; Robert Skinner (IEEE Computer Graphics and Applications, 1990)

A coherent projection approach for direct volume rendering. - Jane Wilhelms; Allen Van Gelder (SIGGRAPH, 1991)

Interactive Visualization of Flow Fields. - Allen Van Gelder; Jane Wilhelms (VVS, 1992)

Octrees for Faster Isosurface Generation. - Jane Wilhelms; Allen Van Gelder (ACM Trans. Graph., 1992)

Rapid Exploration of Curvilinear Grids Using Direct Volume Rendering. - Allen Van Gelder; Jane Wilhelms (IEEE Visualization, 1993)

Pursuing interactive visualization of irregular grids. - Jane Wilhelms (Vis. Comput., 1993)

Topological considerations in isosurface generation. - Allen Van Gelder; Jane Wilhelms (ACM Trans. Graph., 1994)

Multi-Dimensional Trees for Controlled Volume Rendering and Compression. - Jane Wilhelms; Allen Van Gelder (VVS, 1995)

Corrigendum: Topological Considerations in Isosurface Generation. - Allen Van Gelder; Jane Wilhelms (ACM Trans. Graph., 1995)

Hierarchical and Parallelizable Direct Volume Rendering for Irregular and Multiple Grids. - Jane Wilhelms; Allen Van Gelder; Paul Tarantino; Jonathan Gibbs (IEEE Visualization, 1996)

Put: language-based interactive manipulation of objects. - Sharon Rose Clay; Jane Wilhelms (IEEE Computer Graphics and Applications, 1996)

An Interactive Fur Modeling Technique. - Allen Van Gelder; Jane Wilhelms (Graphics Interface, 1997)

Varying spring constants for accurate simulation of elastic materials. - Allen Van Gelder; Jane Wilhelms (SIGGRAPH Visual Proceedings, 1997)

Anatomically based modeling. - Jane Wilhelms; Allen Van Gelder (SIGGRAPH, 1997)

Animals with Anatomy. - Jane Wilhelms (IEEE Computer Graphics and Applications, 1997)

Hybrid Anatomically Based Modeling of Animals. - Philip Schneider; Jane Wilhelms (CA, 1998)

Volume Decimation of Irregular Tetrahedral Grids. - Allen Van Gelder; Vivek Verma; Jane Wilhelms (Computer Graphics International, 1999)

Human Motion from Active Contours. - Jane Wilhelms; Allen Van Gelder; L. Atkinson-Derman; A. Luo (Workshop on Human Motion, 2000)

Fast and Easy Reach-Cone Joint Limits. - Jane Wilhelms; Allen Van Gelder (J. Graphics, GPU, & Game Tools, 2001)

Model-based reconstruction for creature animation. - Maryann Simmons; Jane Wilhelms; Allen Van Gelder (Symposium on Computer Animation, 2002)

Combining vision and computer graphics for video motion capture. - Jane Wilhelms; Allen Van Gelder (Vis. Comput., 2003)