Anatomy of a new medium: Literary and pedagogic uses of advanced linguistic computer structures. - Janet H. Murray (Comput. Humanit., 1991)

The Strucutres of Advanced Multimedia Learning Environments: Reconfiguring Space, Time, Story and Text. - Janet H. Murray; Stuart A. Malone (ICCAL, 1992)

Game Design Education: Integrating Computation and Culture. - Janet H. Murray; Ian Bogost; Michael Mateas; Michael Nitsche (Computer, 2006)

Bridging Media with the Help of Players. - Michael Nitsche; Matthew Drake; Janet H. Murray (ICIDS, 2009)

StoryLines: an approach to navigating multisequential news and entertainment in a multiscreen framework. - Janet H. Murray; Sergio Goldenberg; Kartik Agarwal; Abraham Doris-Down; Pradyut Pokuri; Nachiketas Ramanujam; Tarun Chakravorty (Advances in Computer Entertainment Technology, 2011)

Mapping seduction: traditional narrative abstractions as parameterized story systems. - Janet H. Murray (Creativity & Cognition, 2011)

Why Paris Needs Hector and Lancelot Needs Mordred: Using Traditional Narrative Roles and Functions for Dramatic Compression in Interactive Narrative. - Janet H. Murray (ICIDS, 2011)

Transcending transmedia: emerging story telling structures for the emerging convergence platforms. - Janet H. Murray (EuroITV, 2012)

Story-map: iPad companion for long form TV narratives. - Janet H. Murray; Sergio Goldenberg; Kartik Agarwal; Tarun Chakravorty; Jonathan Cutrell; Abraham Doris-Down; Harish Kothandaraman (EuroITV, 2012)

Don't open that door: designing gestural interactions for interactive narratives. - Paul G. Clifton; Jared Caldwell; Isaac Kulka; Riccardo Fassone; Jonathan Cutrell; Kevin Terraciano; Janet H. Murray; Ali Mazalek (TEI, 2013)

Companion apps for long arc TV series: supporting new viewers in complex storyworlds with tightly synchronized context-sensitive annotations. - Abhishek Nandakumar; Janet H. Murray (TVX, 2014)

Tell Me a Story: Toward More Expressive and Coherent Computational Narratives (Invited Talk). - Janet H. Murray (CMN, 2015)

Universal Threshold Object: Designing Haptic Interaction for Televised Interactive Narratives. - Jean Ho Chu; Paul G. Clifton; Hank Blumenthal; Abhishek Nandakumar; Balasubramanium Ganapathi; Janet H. Murray; Ali Mazalek (TEI, 2015)

A Game of Thrones Companion: Orienting Viewers to Complex Storyworlds via Synchronized Visualizations. - Pedro Silva 009; Yasmin Amer; William Tsikerdanos; Jesse Shedd; Isabel Restrepo; Janet H. Murray (TVX, 2015)

Research into Interactive Digital Narrative: A Kaleidoscopic View. - Janet H. Murray (ICIDS, 2018)

Gated Story Structure and Dramatic Agency in Sam Barlow's Telling Lies. - Terra Mae Gasque; Kevin Tang; Brad Rittenhouse; Janet H. Murray (ICIDS, 2020)

Shopping in a Pandemic: A Persuasive Game for COVID-19. - Yuchen Zhao; Terra Mae Gasque; Ryan J. Winstead; Kevin Tang; Drew J. Busch; Marian Dominguez-Mirazo; Janet H. Murray (CHI PLAY, 2021)

The Pickrick Protests: An Interactive Geo AR Experience. - Yuchen Zhao; Daniel P. Keehn; Amanda Y. Wang; Jason Jiang; Janet H. Murray (VR Workshops, 2021)

Exploring Location-Based AR Narrative Design for Historic Site. - Yuchen Zhao; Brandy J. Pettijohn; Amanda Y. Wang; Daniel P. Keehn; Angela Dai; Joy Dang; Janet H. Murray (Presence Teleoperators Virtual Environ., 2021)

Structures of interaction for creating dramatic agency in epistemic narratives: Return of the Obra Dinn and Telling Lies as design exemplars. - Brad Rittenhouse; Terra Mae Gasque; Kevin Tang; Janet H. Murray (Entertain. Comput., 2023)