Presenting a Deep Motion Blending Approach for Simulating Natural Reach Motions. - Felix Gaisbauer 001; Philipp Froehlich; Jannes Lehwald; Philipp Agethen; Enrico Rukzio (Eurographics (Posters), 2018)

Proposing a Co-simulation Model for Coupling Heterogeneous Character Animation Systems. - Felix Gaisbauer 001; Jannes Lehwald; Philipp Agethen; Julia Sues; Enrico Rukzio (VISIGRAPP (1: GRAPP), 2019)

Natural Posture Blending Using Deep Neural Networks. - Felix Gaisbauer 001; Jannes Lehwald; Janis Sprenger; Enrico Rukzio (MIG, 2019)

Towards Motor Learning in Augmented Reality: Imitating an Avatar. - Eva Lampen; Maximilian Liersch; Jannes Lehwald (HCI (49), 2020)

A Context-Aware Assistance Framework for Implicit Interaction with an Augmented Human. - Eva Lampen; Jannes Lehwald; Thies Pfeiffer (HCI (11), 2020)

Virtual Humans in AR: Evaluation of Presentation Concepts in an Industrial Assistance Use Case. - Eva Lampen; Jannes Lehwald; Thies Pfeiffer (VRST, 2020)