Storification in History education: A mobile game in and about medieval Amsterdam. - Sanne Akkerman; Wilfried Admiraal; Jantina Huizenga (Comput. Educ., 2009)

Mobile game-based learning in secondary education: engagement, motivation and learning in a mobile city game. - Jantina Huizenga; Wilfried Admiraal; Sanne Akkerman; Geert Ten Dam (J. Comput. Assist. Learn., 2009)

The concept of flow in collaborative game-based learning. - Wilfried Admiraal; Jantina Huizenga; Sanne Akkerman; Geert Ten Dam (Comput. Hum. Behav., 2011)

Non Satis Scire: To Know Is Not Enough - e-Assessment of Student-Teachers' Competence as New Teachers. - Wilfried Admiraal; Tanja Janssen; Jantina Huizenga; Frans Kranenburg; Ruurd Taconis; Alessandra Corda (CAA, 2014)

Teacher perceptions of the value of game-based learning in secondary education. - Jantina Huizenga; Geert Ten Dam; Joke Voogt; Wilfried Admiraal (Comput. Educ., 2017)

Mobile game-based learning in secondary education: Students' immersion, game activities, team performance and learning outcomes. - Jantina Huizenga; Wilfried Admiraal; Geert Ten Dam; Joke Voogt (Comput. Hum. Behav., 2019)