A Causal Model Theory of the Meaning of Cause, Enable, and Prevent. - Steven A. Sloman; Aron K. Barbey; Jared M. Hotaling (Cogn. Sci., 2009)

Computational, Neuroscientific, and Lifespan Perspectives on the Exploration-Exploitation Dilemma. - A. Ross Otto; W. Bradley Knox; Bradley C. Love; Samuel Gershman; Yael Niv; Darrell A. Worthy; W. Todd Maddox; Jared M. Hotaling; Jerome R. Busemeyer; Richard M. Shiffrin (CogSci, 2011)

DFT-D: a cognitive-dynamical model of dynamic decision making. - Jared M. Hotaling; Jerome R. Busemeyer (Synth., 2012)

Dilution Effects in Perceptual Information Integration. - Jared M. Hotaling; Andrew Cohen; Jerome R. Busemeyer; Richard M. Shiffrin (CogSci, 2013)

Heuristica: Designing a serious game for improving decision making. - Gwen Mullinix; Oliver Gray; Juan Colado; Elizabeth S. Veinott; James Leonard; Elizabeth Lerner Papautsky; Chris Argenta; Marcia Clover; Steven Sickles; Edward Castronova; Peter M. Todd; Travis L. Ross; et al. (IGIC, 2013)

The effect of camera perspective and session duration on training decision making in a serious video game. - Elizabeth S. Veinott; James Leonard; Elizabeth Lerner Papautsky; Brandon Perelman; Aleksandra S. Stankovic; Jared Lorince; Jared M. Hotaling; Travis L. Ross; Peter M. Todd; Edward Castronova; Jerome R. Busemeyer; Chris Hale; et al. (IGIC, 2013)

Models of Deferred Decision Making. - Jared M. Hotaling; Jörg Rieskamp; Sebastian Gluth (CogSci, 2014)

Skilled Bandits: Learning to Choose in a Reactive World. - Jared M. Hotaling; Danielle J. Navarro; Ben R. Newell (CogSci, 2018)