Augmented Reality as a Space for Presenting and Passing the Information about Works of Art and Architectural Monuments. - Jaroslaw Andrzejczak; Rafal Szrajber (Towards Modern Collaborative Knowledge Sharing Systems, 2012)

Generative Visual Identity System. - Jaroslaw Andrzejczak; Kinga Glinka (MISSI, 2014)

Impression Curve as a New Tool in the Study of Visual Diversity of Computer Game Levels for Individual Phases of the Design Process. - Jaroslaw Andrzejczak; Marta Osowicz; Rafal Szrajber (ICCS (5), 2020)

Factors Affecting the Sense of Scale in Immersive, Realistic Virtual Reality Space. - Jaroslaw Andrzejczak; Wiktoria Kozlowicz; Rafal Szrajber; Adam Wojciechowski (ICCS (5), 2021)

Image Features Correlation with the Impression Curve for Automatic Evaluation of the Computer Game Level Design. - Jaroslaw Andrzejczak; Olgierd Jaros; Rafal Szrajber; Adam Wojciechowski (ICCS (3), 2022)

A New Way to Generate Urban Environments for Video Games Using the Architectural Impression Curve Method. - Andrzej Sasinowski; Aneta Wisniewska; Jaroslaw Andrzejczak; Adam Wojciechowski; Rafal Szrajber (ICCS (Workshops 6), 2025)