SIAMOA: a system for visual programming, program visualisation and debugging. - Frédéric Van de Veire; Przemyslaw Szmal; Jaroslaw Francik (AVI, 1998)

Algorithm Animation Using Data Flow Tracing. - Jaroslaw Francik (Software Visualization, 2001)

Specifying Algorithm Visualizations in Terms of Data Flow. - Jaroslaw Francik (VISSOFT, 2002)

Automatic Acquisition of Actions for Animated Agents. - Adam Szarowicz; Marek Mittmann; Paolo Remagnino; Jaroslaw Francik (GAME-ON, 2003)

Integrate and conquer: the next generation of intelligent avatars. - Jaroslaw Francik; Adam Szarowicz (Advances in Computer Entertainment Technology, 2005)

Layering and heterogeneity as design principles for animated embedded agents. - Adam Szarowicz; Jaroslaw Francik; Marek Mittmann; Paolo Remagnino (Inf. Sci., 2005)

Reinforcement learning and genetic Programming for Motion Acquisition. - Adam Szarowicz; Jaroslaw Francik; Ewa Lach (Int. J. Intell. Games Simul., 2006)

Real-time sensor data integration in vertical transport systems: Are conventional mobile devices capable of coping with industrial measurement? - Jaroslaw Francik; Vesna Brujic-Okretic; Mirko Menegazzo; Adrian Godwin; Krzysztof Zienowicz (SAS, 2016)