Human Behavior Models for Agents in Simulators and Games: Part II: Gamebot Engineering with PMFserv. - Barry G. Silverman; Gnana Bharathy; Kevin O'Brien; Jason Cornwell (Presence Teleoperators Virtual Environ., 2006)

Human Behavior Models for Agents in Simulators and Games: Part I: Enabling Science with PMFserv. - Barry G. Silverman; Michael Johns; Jason Cornwell; Kevin O'Brien (Presence Teleoperators Virtual Environ., 2006)

Vio: a mixed-initiative approach to learning and automating procedural update tasks. - John Zimmerman; Anthony Tomasic; Isaac Simmons; Ian Hargraves; Ken Mohnkern; Jason Cornwell; Robert Martin McGuire (CHI, 2007)

User-Controllable Security and Privacy for Pervasive Computing. - Jason Cornwell; Ian Fette; Gary Hsieh; Madhu K. Prabaker; Jinghai Rao; Karen P. Tang; Kami Vaniea; Lujo Bauer; Lorrie Faith Cranor; Jason I. Hong; Bruce M. McLaren; Mike Reiter; et al. (HotMobile, 2007)

Efficient System-Level Remote Checkpointing Technique for BLCR. - Jason Cornwell; Angkul Kongmunvattana (ITNG, 2011)