A Comparative Study of GPU-Accelerated Multi-view Sequential Reconstruction Triangulation Methods for Large-Scale Scenes. - Jason Mak; Mauricio Hess-Flores; Shawn Recker; John D. Owens; Kenneth I. Joy (ACCV Workshops (1), 2014)

GPU-accelerated and efficient multi-view triangulation for scene reconstruction. - Jason Mak; Mauricio Hess-Flores; Shawn Recker; John D. Owens; Kenneth I. Joy (WACV, 2014)

Efficient dense reconstruction using geometry and image consistency constraints. - Mikhail M. Shashkov; Jason Mak; Shawn Recker; Connie S. Nguyen; John D. Owens; Kenneth I. Joy (AIPR, 2015)

Large-Scale 3D Reconstruction on the GPU - Jason Mak (2022)