The Falling of Momo: A Myo-Electric Controlled Game to Support Research in Prosthesis Training. - Aaron Tabor; Alex Kienzle; Carly Smith; Alex Watson; Jason Wuertz; David Hanna (CHI PLAY (Companion), 2016)

Why Players use Pings and Annotations in Dota 2. - Jason Wuertz; Scott Bateman; Anthony Tang 001 (CHI, 2017)

A Design Framework for Awareness Cues in Distributed Multiplayer Games. - Jason Wuertz; Sultan A. Alharthi; William A. Hamilton; Scott Bateman; Carl Gutwin; Anthony Tang 001; Phoebe O. Toups Dugas; Jessica Hammer (CHI, 2018)

Healthy Lies: The Effects of Misrepresenting Player Health Data on Experience, Behavior, and Performance. - Jason Wuertz; Max Valentin Birk; Scott Bateman (CHI, 2019)

How the Emotional Content of Music Affects Player Behaviour and Experience in Video Games. - Joshua Roberts; Jason Wuertz; Max V. Birk; Scott Bateman; Daniel J. Rea (GEM, 2024)