An Approach for Visually Supporting the Creation of Personal Development Plans. - Javier Melero; Davinia Hernández Leo; Ernesto Arroyo; Albert Aguilar; Josep Blat (ICALT, 2009)

Improving the Usability of an Approach for Visually Supporting the Creation of Personal Development Plans. - Javier Melero; Davinia Hernández Leo; Ernesto Arroyo; Josep Blat (ICALT, 2009)

Enhancing Computer Assisted Assessment Using Rubrics in a QTI Editor. - Patricia Santos 001; Xavier Colina; Davinia Hernández Leo; Javier Melero; Josep Blat (ICALT, 2009)

Orchestration Signals in the Classroom: Managing the Jigsaw Collaborative Learning Flow. - Davinia Hernández Leo; Raúl Nieves; Ernesto Arroyo; Andrea Rosales; Javier Melero; Pau Moreno; Josep Blat (EC-TEL, 2011)

Towards the Support of Scaffolding in Customizable Puzzle-Based Learning Games. - Javier Melero; Davinia Hernández Leo; Josep Blat (ICCSA Workshops, 2011)

Comparing the Effects on Students' Behavior of Two Hint Techniques Embedded in a Digital Game-Based Learning Tool. - Kiira Hjert-Bernardi; Javier Melero; Davinia Hernández Leo (ICALT, 2012)

Considerations for the Design of Mini-games Integrating Hints for Puzzle Solving ICT-Related Concepts. - Javier Melero; Davinia Hernández Leo; Josep Blat (ICALT, 2012)

SOS: Orchestrating Collaborative Activities across Digital and Physical Spaces Using Wearable Signaling Devices. - Davinia Hernández Leo; Raúl Nieves; Ernesto Arroyo; Andrea Rosales; Javier Melero; Josep Blat (J. Univers. Comput. Sci., 2012)

A Review of Constructivist Learning Methods with Supporting Tooling in ICT Higher Education: Defining Different Types of Scaffolding. - Javier Melero; Davinia Hernández Leo; Josep Blat (J. Univers. Comput. Sci., 2012)

Transforming the Campus into a Digitally Augmented Learning Space Using etiquetAR. - Mar Pérez-Sanagustín; Javier Melero; Davinia Hernández Leo; Carlos Delgado Kloos; Josep Blat (EC-TEL, 2013)

Being able to accommodate activity's formal purposes as a critical factor when designing for 'location-based learning games' at scale. - Javier Melero; Davinia Hernández Leo; Josep Blat (BIIML, 2014)

Teachers Can Be Involved in the Design of Location-based Learning Games - The Use of the Puzzle Board Metaphor. - Javier Melero; Davinia Hernández Leo; Josep Blat (CSEDU (3), 2014)

A Model for the Design of Puzzle-based Games Including Virtual and Physical Objects. - Javier Melero; Davinia Hernández-Leo (J. Educ. Technol. Soc., 2014)

What's next? Different Strategies Considering Teachers' Decisions for Adapting Learning Paths in Serious Games. - Javier Melero; Naïma El-Kechaï; Jean-Marc Labat (CSEDU (2), 2015)

Adapting Learning Paths in Serious Games: An Approach Based on Teachers' Requirements. - Javier Melero; Naïma El-Kechaï; Amel Yessad; Jean-Marc Labat (CSEDU (Selected Papers), 2015)

Comparing Two CbKST Approaches for Adapting Learning Paths in Serious Games. - Javier Melero; Naïma El-Kechaï; Jean-Marc Labat (EC-TEL, 2015)

Quelques enseignements tirés de l'application de la Competence-based Knowledge Space Theory aux Serious Games. - Naïma El-Kechaï; Javier Melero; Jean-Marc Labat (IC, 2015)

How was the activity? A visualization support for a case of location-based learning design. - Javier Melero; Davinia Hernández-Leo; Jing Sun; Patricia Santos 001; Josep Blat (Br. J. Educ. Technol., 2015)

Group-based mobile learning: Do group size and sharing mobile devices matter? - Javier Melero; Davinia Hernández-Leo; Kalpani Manatunga (Comput. Hum. Behav., 2015)

Design and Implementation of Location-Based Learning Games: Four Case Studies with "QuesTInSitu: The Game". - Javier Melero; Davinia Hernández Leo (IEEE Trans. Emerg. Top. Comput., 2017)