The Empty Museum. Multi-user Interaction in an Immersive and Physically Walkable VR Space. - Luis Hernández 004; Javier Taibo; Antonio Seoane; Rubén López; Rocío López 001 (CW, 2003)

The Experience of the Empty Museum. Displaying Cultural Contents on an Immersive, Walkable VR Room. - Luis Hernández 004; Javier Taibo; Antonio Seoane; Rubén López; Rocío López 001 (Computer Graphics International, 2004)

Dynamic Virtual Textures. - Javier Taibo; Antonio Seoane; Luis Hernández (J. WSCG, 2009)

Parallel Zigzag Scanning and Huffman Coding for a GPU-based MPEG-2 Encoder. - Pablo Montero; Javier Taibo; Víctor M. Gulías; Samuel Rivas (ISM, 2010)

GPU-based fast motion estimation for on-the-fly encoding of computer-generated video streams. - Javier Taibo; Víctor M. Gulías; Pablo Montero; Samuel Rivas (NOSSDAV, 2011)

Fast GPU approximation of EPZS motion estimation using branching. - Pablo Montero; Javier Taibo (MMSP, 2013)

Optimising lossless stages in a GPU-based MPEG encoder. - Pablo Montero; Víctor M. Gulías; Javier Taibo; Samuel Rivas (Multim. Tools Appl., 2013)

Practical Line Rasterization for Multi-resolution Textures. - Javier Taibo; Alberto Jaspe; Antonio Seoane; Marco Agus; Luis Hernández (STAG, 2014)

Immersive 3D Medical Visualization in Virtual Reality using Stereoscopic Volumetric Path Tracing. - Javier Taibo; José Antonio Iglesias Guitián (VR, 2024)

PlayNet: real-time handball play classification with Kalman embeddings and neural networks. - Omar A. Mures; Javier Taibo; Emilio J. Padrón 001; José Antonio Iglesias Guitián (Vis. Comput., 2024)