A Study of Interactive Art in the Narrative Form of "Magic Monkey". - Je-ho Oh; So-young Kim; Seunghun Kim; Chungkon Shi (CGIV, 2011)

Smart Icebreaker: A Workflow for Serious Game That Promotes Intimacy among Group Members. - Jiwon Moon; Je-ho Oh; Se Beom Oh; Jea In Kim; Young Yim Doh; Chungkon Shi (Culture and Computing, 2013)

Interactive Human: Seen through Digital Art. - Je-ho Oh; Chungkon Shi (Culture and Computing, 2013)

Interactive Art in the Age of Digital Reproduction. - Je-ho Oh; Chungkon Shi (HCI (29), 2013)

Categorisation of Audience Relationship between Action and Visualisation in Interactive Art Installations. - Je-ho Oh; Chungkon Shi (IV, 2013)

Smart Icebreaker: basic design for a serious game that promotes intimacy among group members. - Je-ho Oh; Se Beom Oh; Jiwon Moon; Jung Eun Yoo; Do-Hyeong Kim; Young Yim Doh; Chungkon Shi (VRCAI, 2013)

Participatory Mixed Reality Space: Collective Memories. - Yun Tae Nam; Je-ho Oh (ISMAR Adjunct, 2016)

deBallution - Interactive Artwork by Throwing Pseudo Balls Based on Cultural Heritages. - Je-ho Oh; So-young Kim; Yun Tae Nam; Chungkon Shi (ISMAR Adjunct, 2016)

From Spectator to Co-creator for Hybrid Social Space: A New Taxonomy for Participatory Social Interaction and Co-creation. - Yun Tae Nam; Je-ho Oh (HCI (29), 2017)

"deBallution" - A Prototype of Interactive Artwork Based on Cultural Heritage. - Je-ho Oh; So-young Kim; Yun Tae Nam; Chungkon Shi (HCI (20), 2017)

A framework for interactive artwork based on cultural heritage: focused on the evaluation of artistic value in the artwork 'deBallution' prototypes. - Je-ho Oh; Chung-Kon Shi (Digit. Creativity, 2021)