Eye-Tracking in Immersive Environments: A General Methodology to Analyze Affordance-Based Interactions from Oculomotor Dynamics. - Patrice Renaud; Jean Décarie; Simon-Pierre Gourd; Louis-Claude Paquin; Stéphane Bouchard (Cyberpsychology Behav. Soc. Netw., 2003)

Assessing Top-Down and Bottom-Up Effects on Perceptual Learning Through Eye-Tracking Technologies Applied in Virtual Immersion. - Guillaume Albert; Patrice Renaud; Lise Renaud; Louise Sauvé; Jean Décarie; Stéphane Bouchard (CELDA, 2004)

Assessing Perceptual Learning Dynamics During Visual Search in Virtual Immersion Using Eye-Tracking Technologies. - Patrice Renaud; Guillaume Albert; Louise Sauvé; Lise Renaud; Jean Décarie; Stéphane Bouchard (CELDA, 2004)

Presence as Determined by Fractal Perceptual-Motor Dynamics. - Patrice Renaud; Sylvain Chartier; Guillaume Albert; Jean Décarie; Louis-Georges Cournoyer; Stéphane Bouchard (Cyberpsychology Behav. Soc. Netw., 2007)

Gaze behavior nonlinear dynamics assessed in virtual immersion as a diagnostic index of sexual deviancy: preliminary results. - Patrice Renaud; Sylvain Chartier; Joanne L. Rouleau; Jean Proulx; Dominique Trottier; John P. Bradford; Paul Fedoroff; Stéphane Bouchard; Jean Décarie (J. Virtual Real. Broadcast., 2009)