Optimization of a Billiard Player - Position Play. - Jean-Pierre Dussault; Jean-François Landry (ACG, 2006)

Optimization of a Billiard Player - Tactical Play. - Jean-Pierre Dussault; Jean-François Landry (Computers and Games, 2006)

AI Optimization of a Billiard Player. - Jean-François Landry; Jean-Pierre Dussault (J. Intell. Robotic Syst., 2007)

Fuzzy Distributed Workflows for Crisis Management Decision Makers. - Jean-François Landry; Cédric Ulmer; Laurent Gomez (EuroISI, 2008)

Billiards: an optimization challenge. - Jean-François Landry; Jean-Pierre Dussault; Philippe Mahey (C3S2E, 2011)

A robust controller for a two-layered approach applied to the game of billiards. - Jean-François Landry; Jean-Pierre Dussault; Philippe Mahey (Entertain. Comput., 2012)

A Heuristic-Based Planner and Improved Controller for a Two-Layered Approach for the Game of Billiards. - Jean-François Landry; Jean-Pierre Dussault; Philippe Mahey (IEEE Trans. Comput. Intell. AI Games, 2013)

Improvements to the Linear Optimization Models of Patrol Scheduling for Mobile Targets. - Jean-François Landry; Jean-Pierre Dussault; Eric Beaudry (Canadian AI, 2015)

A Straight Approach to Planning for 14.1 Billiards. - Jean-François Landry; Jean-Pierre Dussault; Eric Beaudry (IEEE Trans. Comput. Intell. AI Games, 2016)