Lancer de Faisceaux en Synthèse d'Images. - Jean-Marc Hasenfratz (1998)

A Practical Analysis of Clustering Strategies for Hierarchical Radiosity. - Jean-Marc Hasenfratz; Cyrille Damez; François X. Sillion; George Drettakis (Comput. Graph. Forum, 1999)

Real-Time Capture, Reconstruction and Insertion into Virtual World of Human Actors. - Jean-Marc Hasenfratz; Marc Lapierre; Jean-Dominique Gascuel; Edmond Boyer (VVG, 2003)

A Survey of Real-time Soft Shadows Algorithms. - Jean-Marc Hasenfratz; Marc Lapierre; Nicolas Holzschuch; François X. Sillion (Comput. Graph. Forum, 2003)

A Real-Time System for Full Body Interaction with Virtual Worlds. - Jean-Marc Hasenfratz; Marc Lapierre; François X. Sillion (EGVE, 2004)

Insertion temps réel d'un animateur dans un monde virtuel. - Jean-Marc Hasenfratz (2005)

Soft Shadow Maps: Efficient Sampling of Light Source Visibility. - Lionel Atty; Nicolas Holzschuch; Marc Lapierre; Jean-Marc Hasenfratz; Charles D. Hansen; François X. Sillion (Comput. Graph. Forum, 2006)