Real-time robot motion planning using rasterizing computer graphics hardware. - Jed Lengyel; Mark Reichert; Bruce Randall Donald; Donald P. Greenberg (SIGGRAPH, 1990)

Three-Dimensional Reconstruction and Volume Rendering of Intravascular Ultrasound Slices Imaged on a Curved Arterial Path. - Jed Lengyel; Donald P. Greenberg; Alan Yeung; Edwin Alderman; Richard Popp (CVRMed, 1995)

Time-dependent three-dimensional intravascular ultrasound. - Jed Lengyel; Donald P. Greenberg; Richard Popp (SIGGRAPH, 1995)

Rendering with coherent layers. - Jed Lengyel; John M. Snyder (SIGGRAPH, 1997)

Perception, Attention, and Resources: A Decision-Theoretic Approach to Graphics Rendering. - Eric Horvitz; Jed Lengyel (UAI, 1997)

Visibility Sorting and Compositing Without Splitting for Image Layer Decompositions. - John M. Snyder; Jed Lengyel (SIGGRAPH, 1998)

The Convergence of Graphics and Vision. - Jed Lengyel (Computer, 1998)

Compression of time-dependent geometry. - Jerome Edward Lengyel (SI3D, 1999)

Parameterized Animation Compression. - Ziyad S. Hakura; Jerome Edward Lengyel; John M. Snyder (Rendering Techniques, 2000)

Real-Time Hair. - Jerome Edward Lengyel (Rendering Techniques, 2000)

Measuring the Perception of Visual Realism in Images. - Paul Rademacher; Jed Lengyel; Edward Cutrell; Turner Whitted (Rendering Techniques, 2001)

Parameterized environment maps. - Ziyad S. Hakura; John M. Snyder; Jerome Edward Lengyel (SI3D, 2001)

Real-time fur over arbitrary surfaces. - Jerome Edward Lengyel; Emil Praun; Adam Finkelstein; Hugues Hoppe (SI3D, 2001)

Image-Based Hair Capture by Inverse Lighting. - Stéphane Grabli; François X. Sillion; Stephen R. Marschner; Jerome Edward Lengyel (Graphics Interface, 2002)