A Low-Power Content-Adaptive Texture Mapping Architecture for Real-Time 3D Graphics. - Jeongseon Euh; Jeevan Chittamuru; Wayne P. Burleson (PACS, 2002)

Power-Aware 3D Computer Graphics Rendering. - Jeongseon Euh; Jeevan Chittamuru; Wayne P. Burleson (J. VLSI Signal Process., 2005)