Groupspace: a 3D workspace supporting user awareness. - Jeff Dyck; Carl Gutwin (CHI Extended Abstracts, 2002)

Learning from Games: HCI Design Innovations in Entertainment Software. - Jeff Dyck; David Pinelle; Barry A. T. Brown; Carl Gutwin (Graphics Interface, 2003)

The Effects of Dynamic Transparency on Targeting Performance. - Carl Gutwin; Jeff Dyck; Chris Fedak (Graphics Interface, 2003)

Using cursor prediction to smooth telepointer jitter. - Carl Gutwin; Jeff Dyck; Jennifer Burkitt (GROUP, 2003)

Aligning Work Practices and Mobile Technologies: Groupware Design for Loosely Coupled Mobile Groups. - David Pinelle; Jeff Dyck; Carl Gutwin (Mobile HCI, 2003)

Revealing delay in collaborative environments. - Carl Gutwin; Steve Benford; Jeff Dyck; Mike Fraser 001; Ivan Vaghi; Chris Greenhalgh (CHI, 2004)

High-performance telepointers. - Jeff Dyck; Carl Gutwin; Sriram Subramanian; Chris Fedak (CSCW, 2004)

Improving network efficiency in real-time groupware with general message compression. - Carl Gutwin; Christopher Fedak; Mark Watson; Jeff Dyck; Tim Bell 001 (CSCW, 2006)

Beyond the lan: techniques from network games for improving groupware performance. - Jeff Dyck; Carl Gutwin; T. C. Nicholas Graham; David Pinelle (GROUP, 2007)

Supporting Informal Collaboration in Shared-Workspace Groupware. - Carl Gutwin; Saul Greenberg; Roger Blum; Jeff Dyck; Kimberly Tee; Gregor McEwan (J. Univers. Comput. Sci., 2008)

Adaptive forward error correction for real-time groupware. - Jeff Dyck; Carl Gutwin; Dwight J. Makaroff (GROUP, 2012)

Making Interface Customizations Work: Lessons from a Successful Tailoring Community. - Jeff Dyck; David Pinelle; Carl Gutwin (CRIWG, 2017)

Machine learning for engineering. - Jeff Dyck (ASP-DAC, 2018)