A Soft Approach to Computer Science: Designing & Developing Computer Games for and with Senior Citizens. - Vero Vanden Abeele; Jelle Husson; Luc Vandeurzen; Stef Desmet (J. Game Dev., 2007)

Digital games for physical therapy: fulfilling the need for calibration and adaptation. - Luc Geurts; Vero Vanden Abeele; Jelle Husson; Frederik Windey; Maarten Van Overveldt; Jan-Henk Annema; Stef Desmet (TEI, 2011)

Boneshaker: a generic framework for building physical therapy games. - Lieven Van den Audenaeren; Vero Vanden Abeele; Luc Geurts; Jelle Husson; Jan-Henk Annema; Stef Desmet (CHI Extended Abstracts, 2012)

Translating preschoolers' game experiences into design guidelines via a laddering study. - Véronique Celis; Jelle Husson; Vero Vanden Abeele; Leen Loyez; Lieven Van den Audenaeren; Pol Ghesquière; Ann Goeleven; Jan Wouters; Luc Geurts (IDC, 2013)

DYSL-X: Design of a tablet game for early risk detection of dyslexia in preschoolers. - Lieven Van den Audenaeren; Véronique Celis; Vero Vanden Abeele; Luc Geurts; Jelle Husson; Pol Ghesquière; Jan Wouters; Leen Loyez; Ann Goeleven (GFHEU, 2013)