Piloting Two Educational Games in Five European Countries: Teachers' Perceptions of Student Motivation and Classroom Engagement. - Jennifer Tiede; Silke Grafe (VS-GAMES, 2018)

Work-in-progress - ARETE - An Interactive Educational System using Augmented Reality. - Stefano Masneri; Ana Dominguez 001; Fridolin Wild; Jeroen Pronk; Matthias Heintz 001; Jennifer Tiede; Adina Nistor; Giuseppe Chiazzese; Eleni E. Mangina (iLRN, 2020)

Evaluation Design Methodology for an AR App for English Literacy Skills. - Jennifer Tiede; Farzin Matin; Rita Treacy; Silke Grafe; Eleni E. Mangina (iLRN, 2021)

Fostering Learning Motivation of Students with Reading and Spelling Difficulties by an AR-Enhanced Gamified Educational App for Literacy Learning. - Jennifer Tiede; Rita Treacy; Silke Grafe; Eleni E. Mangina (GEM, 2022)

Teachers' Attitudes and Technology Acceptance Towards AR Apps for Teaching and Learning. - Jennifer Tiede; Silke Grafe; Eleni E. Mangina (iLRN, 2022)

Student Motivation in Augmented Reality-Enhanced Gamified STEM Learning Settings. - Jennifer Tiede; Silke Grafe; Eleni E. Mangina (GEM, 2023)