Adapting X3D for multi-touch environments. - Yvonne Jung; Jens Keil; Johannes Behr; Sabine Webel; Michael Zöllner; Timo Engelke; Harald Wuest; Mario Becker (Web3D, 2008)

Multi-touch gestural interaction in X3D using hidden Markov models. - Sabine Webel; Jens Keil; Michael Zöllner (VRST, 2008)

Knowledge at Your Fingertips - Multi-touch Interaction for GIS and Architectural Design Review Applications. - Yvonne Jung; Jens Keil; Harald Wuest; Timo Engelke; Patrick Riess; Johannes Behr (GRAPP, 2009)

Real-Time Rendering of Skin Changes Caused by Emotions. - Yvonne Jung; Christine Weber; Jens Keil; Tobias Alexander Franke (IVA, 2009)

Snapshot Augmented Reality - Augmented Photography. - Michael Zöllner; Mario Becker; Jens Keil (VAST (Short and Project Papers), 2010)

A scalable architecture for the HTML5/X3D integration model X3DOM. - Johannes Behr; Yvonne Jung; Jens Keil; Timm Drevensek; Michael Zöllner; Peter Eschler; Dieter W. Fellner (Web3D, 2010)

Design Criteria for AR-Based Training of Maintenance and Assembly Tasks. - Sabine Webel; Ulrich Bockholt; Jens Keil (HCI (13), 2011)

The House of Olbrich - An Augmented Reality tour through architectural history. - Jens Keil; Michael Zöllner; Mario Becker; Folker Wientapper; Timo Engelke; Harald Wuest (ISMAR-AMH, 2011)

Beyond 3D "As-Built" Information Using Mobile AR Enhancing the Building Lifecycle Management. - Svenja Kahn; Manuel Olbrich; Timo Engelke; Jens Keil; Patrick Riess; Sabine Webel; Holger Graf; Ulrich Bockholt; Guillaume Picinbono (CW, 2012)

Towards an Affordable Markerless Acquisition of Intangible Contemporary Dance Choreographies at Large-Scaled Stages. - Svenja Kahn; Jens Keil; Michael Zöllner; Benedikt Müller 001 (VAST (Short and Project Papers), 2012)

Declarative (X)3D in HTML5. - Yvonne Jung; Jens Keil; Johannes Behr (Dec3D, 2012)

Capturing of contemporary dance for preservation and presentation of choreographies in online scores. - Svenja Kahn; Jens Keil; Benedikt Müller 001; Ulrich Bockholt; Dieter W. Fellner (Digital Heritage (1), 2013)

A digital look at physical museum exhibits: Designing personalized stories with handheld Augmented Reality in museums. - Jens Keil; Laia Pujol; Maria Roussou; Timo Engelke; Michael Schmitt 006; Ulrich Bockholt; Stamatia Eleftheratou (Digital Heritage (2), 2013)

Immersive experience of current and ancient reconstructed cultural attractions. - Sabine Webel; Manuel Olbrich; Tobias Alexander Franke; Jens Keil (Digital Heritage (1), 2013)

Controlling and Filtering Information Density with Spatial Interaction Techniques via Handheld Augmented Reality. - Jens Keil; Michael Zöllner; Timo Engelke; Folker Wientapper; Michael Schmitt 006 (HCI (18), 2013)

Content first - A concept for industrial augmented reality maintenance applications using mobile devices. - Timo Engelke; Jens Keil; Pavel Rojtberg; Folker Wientapper; Sabine Webel; Ulrich Bockholt (ISMAR, 2013)

Skeletal input for user interaction in X3D. - Manuel Olbrich; Tobias Alexander Franke; Jens Keil; Sven Hertling (Web3D, 2013)

MobileAR Browser - A generic architecture for rapid AR-multi-level development. - Timo Engelke; Mario Becker; Harald Wuest; Jens Keil; Arjan Kuijper (Expert Syst. Appl., 2013)

Augmented reality supporting user-centric building information management. - Manuel Olbrich; Holger Graf; Svenja Kahn; Timo Engelke; Jens Keil; Patrick Riess; Sabine Webel; Ulrich Bockholt; Guillaume Picinbono (Vis. Comput., 2013)

CHESS: Personalized Storytelling Experiences in Museums. - Akrivi Katifori; Manos Karvounis; Vassilis Kourtis; Marialena Kyriakidi; Maria Roussou; Manolis M. Tsangaris; Maria Vayanou; Yannis E. Ioannidis; Olivier Balet; Thibaut Prados; Jens Keil; Timo Engelke; et al. (ICIDS, 2014)

Authoring Personalized Interactive Museum Stories. - Maria Vayanou; Akrivi Katifori; Manos Karvounis; Vassilis Kourtis; Marialena Kyriakidi; Maria Roussou; Manolis M. Tsangaris; Yannis E. Ioannidis; Olivier Balet; Thibaut Prados; Jens Keil; Timo Engelke; et al. (ICIDS, 2014)

User friedly calibration and tracking for optical stereo see-through augmented reality. - Folker Wientapper; Timo Engelke; Jens Keil; Harald Wuest; Johanna Mensik (ISMAR, 2014)

Lean In or Lean Back? Aspects on Interactivity & Mediation in handheld Augmented Reality in the Museum. - Jens Keil; Timo Engelke; Michael Schmitt 006; Ulrich Bockholt; Laia Pujol (GCH (Short and Project Papers), 2014)

A contextualized educational museum experience connecting objects, places and themes through mobile virtual museums. - Holger Graf; Jens Keil; Alfonsina Pagano; Sofia Pescarin (DigitalHERITAGE (1), 2015)

Heritage move a natural & lightweight navigation schema for low-cost, non-stationary immersive virtual environments. - Manuel Olbrich; Jens Keil; Thomas Makiela (DigitalHERITAGE (1), 2015)

Immersive Interaction Paradigms for Controlling Virtual Worlds by Customer Devices Exemplified in a Virtual Planetarium. - Andreas Schaller; Tim Biedenkapp; Jens Keil; Dieter W. Fellner; Arjan Kuijper (HCI (10), 2015)

Content first: a concept for industrial augmented reality maintenance applications using mobile devices. - Timo Engelke; Jens Keil; Pavel Rojtberg; Folker Wientapper; Michael Schmitt 006; Ulrich Bockholt (MMSys, 2015)

From CAD to 3D Tracking - Enhancing & Scaling Model-Based Tracking for Industrial Appliances. - Harald Wuest; Timo Engelke; Folker Wientapper; Florian Schmitt; Jens Keil (ISMAR Adjunct, 2016)

Augmented Reality Views: Discussing the Utility of Visual Elements by Mediation Means in Industrial AR from a Design Perspective. - Jens Keil; Florian Schmitt; Timo Engelke; Holger Graf; Manuel Olbrich (HCI (10), 2018)

Virtual Reality Based Space Operations - A Study of ESA's Potential for VR Based Training and Simulation. - Manuel Olbrich; Holger Graf; Jens Keil; Rüdiger Gad; Steffen Bamfaste; Frank Nicolini (HCI (9), 2018)