X-MAS: Mobile Agent Platform for Workflow Systems with Time Constraints. - Jeong-Joon Yoo; Dong-Ik Lee (ISADS, 1999)

Casting Mobile Agents to Workflow Systems: On Performance and Scalability Issues. - Jeong-Joon Yoo; Young-Ho Suh; Dong-Ik Lee; Seung-Woog Jung; Choul-Soo Jang; Joong-Bae Kim (DEXA, 2001)

Design of a Mobile Agent-Based Workflow Management System. - Young-Ho Suh; Han Namgoong; Jeong-Joon Yoo; Dong-Ik Lee (MATA, 2001)

Scalable Workflow System Model Based on Mobile Agents. - Jeong-Joon Yoo; Doheon Lee; Young-Ho Suh; Dong-Ik Lee (PRIMA, 2001)

Scalable Home Network Interaction Model Based on Mobile Agents. - Jeong-Joon Yoo; Dong-Ik Lee (PerCom, 2003)

A Software Reproduction of Virtual Memory for Deeply Embedded Systems. - Keun Soo Yim; Jae Don Lee; Jungkeun Park; Jeong-Joon Yoo; Chaeseok Im; Yeonseung Ryu (ICCSA (1), 2006)

Operating System Support for Procedural Abstraction in Embedded Systems. - Keun Soo Yim; Jeong-Joon Yoo; Jae Don Lee; Jihong Kim 001 (RTCSA, 2006)

Rawls Scheduler: Load Considered Proportional Share Scheduling for High Performance Multimedia Systems. - Jeong-Joon Yoo; Seung-Won Lee; Shi-Hwa Lee (PDCAT, 2010)

Tile binning algorithm for vector graphics minimizing false overlap. - Jeong-Joon Yoo; Seungwon Lee; Seokyoon Jung; Shihwa Lee (ICCE, 2013)

Tile boundary sharing for tile-based vector graphics rendering. - Jeong-Joon Yoo; Seokyoon Jung; Soojung Ryu; Jeongwook Kim (ICCE, 2014)

Path rendering for high resolution mobile device. - Jeong-Joon Yoo; Sundeep Krishnadasan; John Brothers; Seokyoon Jung; Soojung Ryu; Jeongwook Kim (SIGGRAPH ASIA Mobile Graphics and Interactive Applications, 2014)

Reorder buffer: an energy-efficient multithreading architecture for hardware MIMD ray traversal. - Won-Jong Lee; Youngsam Shin; Seok Joong Hwang; Seok Kang; Jeong-Joon Yoo; Soojung Ryu (High Performance Graphics, 2015)

Path rendering using winding number generator. - Jeong-Joon Yoo; Sundeep Krishnadasan; John Brothers; Seokyoon Jung; Soojung Ryu; Jeongwook Kim (ICCE, 2015)

An efficient hybrid ray tracing and rasterizer architecture for mobile GPU. - Won-Jong Lee; Seok Joong Hwang; Youngsam Shin; Jeong-Joon Yoo; Soojung Ryu (SIGGRAPH Asia Mobile Graphics and Interactive Applications, 2015)

Tile-based path rendering for mobile device. - Jeong-Joon Yoo; Jae Don Lee; Sundeep Krishnadasan; Won-Jong Lee; John Brothers; Soojung Ryu (SIGGRAPH Asia Mobile Graphics and Interactive Applications, 2015)

Selective multi-sample anti-aliasing for mobile vector graphics. - Jaedon Lee; Jeong-Joon Yoo; Soojung Ryu; Jeongwook Kim (ICCE, 2016)

Tile binning and rendering for resolution independent graphics. - Jeong-Joon Yoo; Jaedon Lee; Sundeep Krishnadasan; Won-Jong Lee; John Brothers; Soojung Ryu (ICCE, 2016)

Fast stereoscopic rendering on mobile ray tracing GPU for virtual reality applications. - Won-Jong Lee; Seok Joong Hwang; Youngsam Shin; Jeong-Joon Yoo; Soojung Ryu (ICCE, 2017)

Towards an efficient data transfer on mobile device: A case study on ray-tracing. - Youngsam Shin; Won-Jong Lee; Jeong-Joon Yoo; Soojung Ryu (ICCE, 2017)

Accelerating vector graphics on low-end device. - Jeong-Joon Yoo; Sundeep Krishnadasan; Youngsam Shin; Won-Jong Lee; Soojung Ryu (ICCE, 2017)

Removing Host Interventions from GPU Accelerated Neural Network. - Jeong-Joon Yoo; Kyongjoo Oh; Jaehee Jun; Hoonhee Cho; Kyeongmin Kim (ICCE, 2023)

Seamless Producer Consumer Execution on GPU/NPU Accelerated Neural Network. - Jeong-Joon Yoo; Jaehee Jun; Hoonhee Cho; Dongjin Yook; Nahyun Kim; Buyoung Yun; Isaac Hong (ICCE, 2025)