A Control Approach For Real Time Human Grasp Simulation with Deformable Fingertips. - M. Rougeron; Jérémie Le Garrec; Alain Micaelli; Fathi Ben Ouezdou (IROS, 2006)

Using an event-based approach to improve the multimodal rendering of 6DOF virtual contact. - Jean Sreng; Florian Bergez; Jérémie Legarrec; Anatole Lécuyer; Claude Andriot (VRST, 2007)

Robust and Scalable Navmesh Generation. - Guillaume Saupin; Olivier Roussel; Jérémie Le Garrec (WSCG, 2013)

Automating Generation of Kinematic Keypoints for Disassembly Process Toward Virtual Reality. - Sébastien Pascault; Frédéric Noël; Jérémie Legarrec; Claude Andriot; Adrien Girard (EuroXR, 2021)

Light VR Client for Point Cloud Navigation with 360∘ Images. - Clément Dluzniewski; Jérémie Le Garrec; Claude Andriot; Frédéric Noël (VR Workshops, 2022)

3D Reconstruction for Tele-Immersion in 360° Live Stream. - Clément Dluzniewski; Hakim Chekirou; Jérémie Le Garrec; Claude Andriot; Frédéric Noël (ICAT-EGVE, 2023)

A Real-Time Simulator for High-Speed Structured-Light Cameras in Robotic Applications with Optimal Positioning Evaluation. - Gilles Rougeron; Jérémie Le Garrec; Claude Andriot (ICARA, 2025)