Tabletop games using real environment and physical simulation. - Jérémy Laviole; Martin Hachet; Christophe Schlick (FDG, 2011)

PapARt: Interactive 3D graphics and multi-touch augmented paper for artistic creation. - Jérémy Laviole; Martin Hachet (3DUI, 2012)

Spatial augmented reality for physical drawing. - Jérémy Laviole; Martin Hachet (UIST (Adjunct Volume), 2012)

Spatial augmented reality to enhance physical artistic creation. - Jérémy Laviole; Martin Hachet (UIST (Adjunct Volume), 2012)

La Lampe torche magique: Une interface tangible pour l'inspection géométrique d'objets en réalité augmentée spatiale. - Brett Ridel; Patrick Reuter; Jérémy Laviole; Nicolas Mellado; Xavier Granier; Nadine Couture (IHM, 2013)

Touch-Based Interfaces for Interacting with 3D Content in Public Exhibitions. - Martin Hachet; Jean-Baptiste de la Rivière; Jérémy Laviole; Aurélie Cohé; Sébastien Cursan (IEEE Computer Graphics and Applications, 2013)

Spatial augmented reality for physical drawing. (Interaction en réalité augmentée spatiale pour le dessin physique). - Jérémy Laviole (2013)

The Revealing Flashlight: Interactive Spatial Augmented Reality for Detail Exploration of Cultural Heritage Artifacts. - Brett Ridel; Patrick Reuter; Jérémy Laviole; Nicolas Mellado; Nadine Couture; Xavier Granier (ACM Journal on Computing and Cultural Heritage, 2014)

Towards a Multisensory Augmented Reality Map for Blind and Low Vision People: a Participatory Design Approach. - Jérémy Albouys-Perrois; Jérémy Laviole; Carine Briant; Anke M. Brock (CHI, 2018)

Nectar: Multi-user Spatial Augmented Reality for everyone: Three live demonstrations of educative applications. - Jérémy Laviole; Lauren Thévin; Jérémy Albouys-Perrois; Anke M. Brock (VRIC, 2018)

Expanding the design possibilities of tabletop tangible user interfaces. - Jérémy Laviole; Quentin Gobert (ETIS, 2022)