High-order wavelets for hierarchical refinement in inverse rendering. - Nick Michiels; Jeroen Put; Tom Haber; Martin Klaudiny; Philippe Bekaert (SIGGRAPH Posters, 2013)

Interactive Augmented Omnidirectional Video with Realistic Lighting. - Nick Michiels; Lode Jorissen; Jeroen Put; Philippe Bekaert (AVR, 2014)

Exploiting Material Properties to Select a Suitable Wavelet Basis for Efficient Rendering. - Jeroen Put; Nick Michiels; Philippe Bekaert (GRAPP, 2014)

Product Integral Binding Coefficients for High-order Wavelets. - Nick Michiels; Jeroen Put; Philippe Bekaert (SIGMAP, 2014)

Using Near-Field Light Sources to Separate Illumination from BRDF. - Jeroen Put; Nick Michiels; Philippe Bekaert (BMVC, 2015)

Interactive Relighting of Virtual Objects under Environment Lighting. - Nick Michiels; Jeroen Put; Philippe Bekaert (GRAPP, 2015)

Material-Specific Chromaticity Priors. - Jeroen Put; Nick Michiels (BMVC, 2016)

Advanced relighting algorithms for post-production - Jeroen Put (2016)

Capturing Industrial Machinery into Virtual Reality. - Jeroen Put; Nick Michiels; Fabian Di Fiore; Frank Van Reeth (AMDO, 2018)

Standards-compliant HTTP adaptive streaming of static light fields. - Maarten Wijnants 001; Hendrik Lievens; Nick Michiels; Jeroen Put; Peter Quax; Wim Lamotte (VRST, 2018)

Adaptive Streaming and Rendering of Static Light Fields in the Web Browser. - Hendrik Lievens; Maarten Wijnants 001; Brent Zoomers; Jeroen Put; Nick Michiels; Peter Quax; Wim Lamotte (IC3D, 2021)

Real-time Detection of 2D Tool Landmarks with Synthetic Training Data. - Bram Vanherle; Jeroen Put; Nick Michiels; Frank Van Reeth (ROBOVIS, 2021)

Brains Over Brawn: Small AI Labs in the Age of Datacenter-Scale Compute. - Jeroen Put; Nick Michiels; Bram Vanherle; Brent Zoomers (DeLTA (2), 2024)

PRoGS: Progressive Rendering of Gaussian Splats. - Brent Zoomers; Maarten Wijnants 001; Ivan Molenaers; Joni Vanherck; Jeroen Put; Lode Jorissen; Nick Michiels (CoRR, 2024)

Tracking and co-location of global point clouds for large-area indoor environments. - Nick Michiels; Lode Jorissen; Jeroen Put; Jori Liesenborgs; Isjtar Vandebroeck; Eric Joris; Frank Van Reeth (Virtual Real., 2024)

PRoGS: Progressive Rendering of Gaussian Splats. - Brent Zoomers; Maarten Wijnants 001; Ivan Molenaers; Joni Vanherck; Jeroen Put; Nick Michiels (WACV, 2025)

Cut-and-Splat: Leveraging Gaussian Splatting for Synthetic Data Generation. - Bram Vanherle; Brent Zoomers; Jeroen Put; Frank Van Reeth; Nick Michiels (CoRR, 2025)