Massivizing online games using cloud computing: A vision. - Alexandru Iosup; Siqi Shen; Yong Guo; Stefan Hugtenburg; Jesse Donkervliet; Radu Prodan (ICME Workshops, 2014)

Self-Expressive Management of Business-Critical Workloads in Virtualized Datacenters. - Vincent van Beek; Jesse Donkervliet; Tim Hegeman; Stefan Hugtenburg; Alexandru Iosup (Computer, 2015)

Yardstick: A Benchmark for Minecraft-like Services. - Jerom van der Sar; Jesse Donkervliet; Alexandru Iosup (ICPE, 2019)

Towards Supporting Millions of Users in Modifiable Virtual Environments by Redesigning Minecraft-Like Games as Serverless Systems. - Jesse Donkervliet; Animesh Trivedi; Alexandru Iosup (HotCloud, 2020)

Dyconits: Scaling Minecraft-like Services through Dynamically Managed Inconsistency. - Jesse Donkervliet; Jim Cuijpers; Alexandru Iosup (ICDCS, 2021)

An Empirical Evaluation of the Performance of Video Conferencing Systems. - Richard Bieringa; Abijith Radhakrishnan; Tavneet Singh; Sophie Vos; Jesse Donkervliet; Alexandru Iosup (ICPE (Companion), 2021)

An Empirical Evaluation of Video Conferencing Systems Used in Industry, Academia, and Entertainment. - Jim Cuijpers; Kelvin Elsendoorn; Ean-Dan Tjon-Joek-Tjien; Riccardo Iesari; Federico Casenove; Jesse Donkervliet; Alexandru Iosup (ICPE (Companion), 2021)

Meterstick: Benchmarking Performance Variability in Cloud and Self-hosted Minecraft-like Games Extended Technical Report. - Jerrit Eickhoff; Jesse Donkervliet; Alexandru Iosup (CoRR, 2021)

An Empirical Evaluation of Video Conferencing Systems Used in Industry, Academia, and Entertainment. - Riccardo Iesari; Federico Casenove; Ean-Dan Tjon-Joek-Tjien; Kelvin Elsendoorn; Jim Cuijpers; Jesse Donkervliet; Alexandru Iosup (Zenodo, 2021)

Meterstick Benchmark: Source, Documentation and Data. - Jerrit Eickhoff; Jesse Donkervliet; Alexandru Iosup (Zenodo, 2021)

Meterstick Benchmark: Source, Documentation and Data. - Jerrit Eickhoff; Jesse Donkervliet; Alexandru Iosup (Zenodo, 2021)

Meterstick: Benchmarking Performance Variability in Cloud and Self-hosted Minecraft-like Games. - Jerrit Eickhoff; Jesse Donkervliet; Alexandru Iosup (ISPASS, 2022)

Efficiently Improving the Performance of Serverless Applications with Microtask-based Scheduling. - Sacheendra Talluri; Sven Lankester; Bogdan Ene; Jesse Donkervliet; Animesh Trivedi; Alexandru Iosup (UCC, 2022)

Servo: Increasing the Scalability of Modifiable Virtual Environments Using Serverless Computing. - Jesse Donkervliet; Javier Ron; Junyan Li; Tiberiu Iancu; Cristina L. Abad; Alexandru Iosup (ICDCS, 2023)

Can My WiFi Handle the Metaverse? A Performance Evaluation Of Meta's Flagship Virtual Reality Hardware. - Matthijs Jansen; Jesse Donkervliet; Animesh Trivedi; Alexandru Iosup (ICPE (Companion), 2023)

Servo: Increasing the Scalability of Modifiable Virtual Environments Using Serverless Computing - Extended Technical Report. - Jesse Donkervliet; Javier Ron; Junyan Li; Tiberiu Iancu; Cristina L. Abad; Alexandru Iosup (CoRR, 2023)

Towards a Workload Trace Archive for Metaverse Systems. - Radu Apsan; Damla Ural; Paul Daniëlse; Vlad-Andrei Cursaru; Eames Trinh; Jesse Donkervliet; Alexandru Iosup (ICPE (Companion), 2024)