Internet of things in home automation and energy efficient smart home technologies. - Kaylee Moser; Jesse Harder; Simon G. M. Koo (SMC, 2014)

Talin: A Framework for Dynamic Tutorials Based on the Skill Atoms Theory. - Batu Aytemiz; Isaac Karth; Jesse Harder; Adam M. Smith 001; Jim Whitehead (AIIDE, 2018)

Winning Isn't Everything: Training Human-Like Agents for Playtesting and Game AI. - Yunqi Zhao; Igor Borovikov; Ahmad Beirami; Jason Rupert; Caedmon Somers; Jesse Harder; Fernando de Mesentier Silva; John Kolen; Jervis Pinto; Reza Pourabolghasem; Harold Chaput; James Pestrak; et al. (CoRR, 2019)

Towards Interactive Training of Non-Player Characters in Video Games. - Igor Borovikov; Jesse Harder; Michael G. Sadovsky; Ahmad Beirami (CoRR, 2019)

Winning Is Not Everything: Enhancing Game Development With Intelligent Agents. - Yunqi Zhao; Igor Borovikov; Fernando de Mesentier Silva; Ahmad Beirami; Jason Rupert; Caedmon Somers; Jesse Harder; John Kolen; Jervis Pinto; Reza Pourabolghasem; James Pestrak; Harold Chaput; et al. (IEEE Trans. Games, 2020)

Automated Graph Genetic Algorithm based Puzzle Validation for Faster Game Design. - Karine Levonyan; Jesse Harder; Fernando De Mesentier Silva (CEC, 2022)