Virtual Economies: Threats and Risks. - Christopher Thorpe; Jessica Hammer; L. Jean Camp; Jon Callas; Mike Bond (Financial Cryptography, 2007)

Creativity in the Game Design Classroom. - Jessica Hammer (DiGRA Conference, 2009)

Intangle: exploring interpersonal bodily interactions through sharing controllers. - Jayden Garner; Gavin Wood; Sandra Danilovic; Jessica Hammer; Florian Mueller 001 (CHI PLAY, 2014)

A framework for cooperative communication game mechanics from grounded theory. - Phoebe O. Toups Dugas; Jessica Hammer; William A. Hamilton; Ahmad Jarrah; William Graves; Oliver Garretson (CHI PLAY, 2014)

Cultural Relevance in MOOCs: Asking About Socioeconomic Context. - Anna Kasunic; Jessica Hammer; Amy Ogan (L@S, 2015)

PeerPresents: A Web-Based System for In-Class Peer Feedback during Student Presentations. - Amy Shannon; Jessica Hammer; Hassler Thurston; Natalie Diehl; Steven Dow (Conference on Designing Interactive Systems, 2016)

Playtesting with a Purpose. - Judeth Oden Choi; Jodi Forlizzi; Michael G. Christel; Rachel Moeller; MacKenzie Bates; Jessica Hammer (CHI PLAY, 2016)

Treehouse Dreams: A Game-Based Method for Eliciting Interview Data from Children. - Alexandra To; Anny Fan; Catherine Kildunne; Eda Zhang; Geoff Kaufman; Jessica Hammer (CHI PLAY (Companion), 2016)

Integrating Curiosity and Uncertainty in Game Design. - Alexandra To; Safinah Arshad Ali; Geoff Kaufman; Jessica Hammer (DiGRA/FDG, 2016)

A Preliminary Look at MOOC-associated Facebook Groups: Prevalence, Geographic Representation, and Homophily. - Anna Kasunic; Jessica Hammer; Robert E. Kraut; Michael Massimi; Amy Ogan (L@S, 2016)

Browser Language Preferences as a Metric for Identifying ESL Speakers in MOOCs. - Judith Uchidiuno; Amy Ogan; Kenneth R. Koedinger; Evelyn Yarzebinski; Jessica Hammer (L@S, 2016)

Understanding ESL Students' Motivations to Increase MOOC Accessibility. - Judith Uchidiuno; Amy Ogan; Evelyn Yarzebinski; Jessica Hammer (L@S, 2016)

Design Features in Games for Health: Disciplinary and Interdisciplinary Expert Perspectives. - Christina Kelley; Lauren Wilcox; Wendy Ng; Jade Schiffer; Jessica Hammer (Conference on Designing Interactive Systems, 2017)

Audience Participation Games: Blurring the Line Between Player and Spectator. - Joseph Seering; Saiph Savage; Michael Eagle; Joshua Churchin; Rachel Moeller; Jeffrey P. Bigham; Jessica Hammer (Conference on Designing Interactive Systems, 2017)

Better Organization or a Source of Distraction?: Introducing Digital Peer Feedback to a Paper-Based Classroom. - Amy Shannon; Alex Sciuto; Danielle Hu; Steven P. Dow; Jessica Hammer (CHI, 2017)

Toward Measuring Empathy in Virtual Reality. - Kate Carey; Emily Saltz; Jacob Rosenbloom; Mark Micheli; Judeth Oden Choi; Jessica Hammer (CHI PLAY (Companion), 2017)

Towards Designing Technology for Classroom Role-Play. - Amy Shannon Cook; Steven P. Dow; Jessica Hammer (CHI PLAY, 2017)

What Lurks in the Dark: An Audience Participation Horror Game. - Justin Fanzo; Rachel Gu; Jinchao Han; Ketul Majmudar; Tony Deng; Flora Cheng; Chaoya Li; Jessica Hammer (CHI PLAY (Companion), 2017)

Angle Jungle: An Educational Game about Angles. - Jibran Khan; Jun Wang; Xueyang Wang; Yonglin Zhang; Jessica Hammer; Scott Stevens; Ricardo Washington (CHI PLAY (Companion), 2017)

Augmented Tabletop Games Workshop. - Phoebe O. Toups Dugas; Nicolas J. LaLone; Oguz Turan Buruk; Theresa Jean Tanenbaum; Aaron Trammell; Jessica Hammer; Ansgar E. Depping (CHI PLAY (Companion), 2017)

Characterizing ELL Students' Behavior During MOOC Videos Using Content Type. - Judith Uchidiuno; Jessica Hammer; Evelyn Yarzebinski; Kenneth R. Koedinger; Amy Ogan (L@S, 2017)

Playing to Wait: A Taxonomy of Idle Games. - Sultan A. Alharthi; Olaa Alsaedi; Phoebe O. Toups Dugas; Theresa Jean Tanenbaum; Jessica Hammer (CHI, 2018)

CHI 2018 Workshop: Data-Driven Educational Game Design. - Bruce M. McLaren; Jodi Asbell-Clarke; Jessica Hammer (CHI Extended Abstracts, 2018)

Fitter, Happier, More Productive?: The Normative Ontology of Fitness Trackers. - Katta Spiel; Fares Kayali; Louise Horvath; Michael Penkler; Sabine Harrer; Miguel Sicart; Jessica Hammer (CHI Extended Abstracts, 2018)

A Design Framework for Awareness Cues in Distributed Multiplayer Games. - Jason Wuertz; Sultan A. Alharthi; William A. Hamilton; Scott Bateman; Carl Gutwin; Anthony Tang 001; Phoebe O. Toups Dugas; Jessica Hammer (CHI, 2018)

Design Challenges for Livestreamed Audience Participation Games. - Seth Glickman; Nathan McKenzie; Joseph Seering; Rachel Moeller; Jessica Hammer (CHI PLAY, 2018)

Towards Automatic Generation of Peer-Targeted Science Talk in Curiosity-Evoking Virtual Agent. - Bhargavi Paranjape; Yubin Ge; Zhen Bai; Jessica Hammer; Justine Cassell (IVA, 2018)

How Do English Language Learners Interact with Different Content Types in MOOC Videos? - Judith Uchidiuno; Ken Koedinger; Jessica Hammer; Evelyn Yarzebinski; Amy Ogan (Int. J. Artif. Intell. Educ., 2018)

Going Global: Understanding English Language Learners' Student Motivation in English-Language MOOCs. - Judith Odili Uchidiuno; Amy Ogan; Evelyn Yarzebinski; Jessica Hammer (Int. J. Artif. Intell. Educ., 2018)

Understanding Gender Equity in Author Order Assignment. - Kirstin Early; Jessica Hammer; Megan Kelly Hofmann; Jennifer A. Rode; Anna Wong; Jennifer Mankoff (Proc. ACM Hum. Comput. Interact., 2018)

The Social Roles of Bots: Evaluating Impact of Bots on Discussions in Online Communities. - Joseph Seering; Juan Pablo Flores; Saiph Savage; Jessica Hammer (Proc. ACM Hum. Comput. Interact., 2018)

Modeling and Designing for Key Elements of Curiosity: Risking Failure, Valuing Questions. - Alexandra To; Jarrek R. Holmes; Elaine Fath; Eda Zhang; Geoff Kaufman; Jessica Hammer (Trans. Digit. Games Res. Assoc., 2018)

Character Diversity in Digital and Non-Digital Games. - Alexandra To; Joselyn McDonald; Jarrek R. Holmes; Geoff Kaufman; Jessica Hammer (Trans. Digit. Games Res. Assoc., 2018)

Larping (Live Action Role Playing) as an Embodied Design Research Method. - Elena Márquez Segura; Katta Spiel; Karin B. Johansson; Jon Back; Phoebe O. Toups Dugas; Jessica Hammer; Annika Waern; Theresa Jean Tanenbaum; Katherine Isbister (Conference on Designing Interactive Systems (Companion Volume), 2019)

Brick: A Synchronous Multiplayer Augmented Reality Game for Mobile Phones. - Po Bhattacharyya; Yein Jo; Ketki Jadhav; Radha Nath; Jessica Hammer (CHI Extended Abstracts, 2019)

Brick: Toward A Model for Designing Synchronous Colocated Augmented Reality Games. - Po Bhattacharyya; Radha Nath; Yein Jo; Ketki Jadhav; Jessica Hammer (CHI, 2019)

Self-Efficacy-Based Game Design to Encourage Security Behavior Online. - Tianying Chen 001; Jessica Hammer; Laura Dabbish (CHI Extended Abstracts, 2019)

How Guiding Questions Facilitate Feedback Exchange in Project-Based Learning. - Amy Shannon Cook; Jessica Hammer; Salma Elsayed-Ali; Steven Dow (CHI, 2019)

A Good Scare: Leveraging Game Theming and Narrative to Impact Player Experience. - Jarrek R. Holmes; Alexandra To; Fengyi Zhang; Se Eun Park; Safinah Arshad Ali; Zhen Bai; Geoff Kaufman; Jessica Hammer (CHI Extended Abstracts, 2019)

All the World (Wide Web)'s a Stage: A Workshop on Live Streaming. - Raquel Robinson; Jessica Hammer; Katherine Isbister (CHI Extended Abstracts, 2019)

Beyond Dyadic Interactions: Considering Chatbots as Community Members. - Joseph Seering; Michal Luria; Geoff Kaufman; Jessica Hammer (CHI, 2019)

Promoting Player Empathy for People Living with Poverty. - Mollie Braley; Nisha Kunhikrishnan; Siyu Chen; Yu-Kai Chiu; Yifei Zhao; Matthew Bofenkamp; Michael G. Christel; Jessica Hammer (CHI PLAY (Companion), 2019)

Toward a Twitch Research Toolkit: A Systematic Review of Approaches to Research on Game Streaming. - Erik Harpstead; Juan Sebastian Rios; Joseph Seering; Jessica Hammer (CHI PLAY, 2019)

Game With A Purpose To Collect Home Audio Data. - Bryan Kim; Yi Cheng; Zixuan Li; Ruoxi Li; Chenchen Tan; Shuo Wang; Yifeng Shi; Jessica Hammer (CHI PLAY (Companion), 2019)

AI or Nay-I? Making Moral Complexity More Accessible. - Derrick Pemberton; Zhiguo Lai; Lotus Li; Shitong Shen; Jue Wang; Jessica Hammer (CHI PLAY (Companion), 2019)

Toward a Design Theory of Sleepy Games. - Juliet Pusateri; Judith Leng; Jessica Timczyk; Xiangzhu Chen; Qian Wang; Khushi Shah; Tithi Jasani; Jessica Hammer (CHI PLAY (Companion), 2019)

Peer Feedback Processes in the Game Industry. - Joseph Seering; Ray Mayol; Erik Harpstead; Tianying Chen 001; Amy Shannon Cook; Jessica Hammer (CHI PLAY, 2019)

"It Started as a Joke": On the Design of Idle Games. - Katta Spiel; Sultan A. Alharthi; Andrew Jian-lan Cen; Jessica Hammer; Lennart E. Nacke; Phoebe O. Toups Dugas; Tess Tanenbaum (CHI PLAY, 2019)

Audience and Streamer Participation at Scale on Twitch. - Claudia Flores-Saviaga; Jessica Hammer; Juan Pablo Flores; Joseph Seering; Stuart Reeves; Saiph Savage (HT, 2019)

Understanding Family Collaboration Around Lightweight Modification of Everyday Objects in the Home. - Kristin Williams; Rajitha Pulivarthy; Scott E. Hudson; Jessica Hammer (Proc. ACM Hum. Comput. Interact., 2019)

Fictional, Interactive Narrative as a Foundation to Talk about Racism. - Hillary Carey; Alexandra To; Jessica Hammer; Geoff Kaufman (Conference on Designing Interactive Systems (Companion Volume), 2020)

Hacked Time: Design and Evaluation of a Self-Efficacy Based Cybersecurity Game. - Tianying Chen 001; Margot Stewart; Zhiyu Bai; Eileen Chen; Laura Dabbish; Jessica Hammer (Conference on Designing Interactive Systems, 2020)

Moving for the Movement: Applying Viewpoints and Composition Techniques to the Design of Online Social Justice Campaigns. - Judeth Oden Choi; Jessica Hammer; Jon Royal; Jodi Forlizzi (Conference on Designing Interactive Systems, 2020)

Designing Interactive Scaffolds to Encourage Reflection on Peer Feedback. - Amy Shannon Cook; Steven Dow; Jessica Hammer (Conference on Designing Interactive Systems, 2020)

Exploring Hybrid Virtual-Physical Homes. - Lauren Herckis; Jessica Cao; Jacqui Fashimpaur; Anna Henson; Rachel Rodgers; Thomas W. Corbett; Jessica Hammer (Conference on Designing Interactive Systems, 2020)

Getting Playful with Explainable AI: Games with a Purpose to Improve Human Understanding of AI. - Laura Beth Fulton; Qian Wang; Jessica Hammer; Ja Young Lee; ZhenDong Yuan; Adam Perer (CHI Extended Abstracts, 2020)

Envisioning Jewish HCI. - Jessica Hammer (CHI Extended Abstracts, 2020)

Lab Counterculture. - Jessica Hammer; Alexandra To; Erica Principe Cruz (CHI Extended Abstracts, 2020)

Designing Games for Healthy Sleep. - Juliet Pusateri; Judith Leng; Qian Wang; Xiangzhu Chen; Jessica Hammer (CHI, 2020)

Proximate Social Factors in First-Time Contribution to Online Communities. - Joseph Seering; Jessica Hammer; Geoff Kaufman; Diyi Yang (CHI, 2020)

It Takes a Village: Integrating an Adaptive Chatbot into an Online Gaming Community. - Joseph Seering; Michal Luria; Connie Ye; Geoff Kaufman; Jessica Hammer (CHI, 2020)

The Upcycled Home: Removing Barriers to Lightweight Modification of the Home's Everyday Objects. - Kristin Williams; Rajitha Pulivarthy; Scott E. Hudson; Jessica Hammer (CHI, 2020)

Persuasion Invasion: Reducing Bias with Value-Adaptive Instruction. - Nicholas Diana; Jessica Hammer; John C. Stamper; Kenneth R. Koedinger (CHI PLAY (Companion), 2020)

Sharing Multi-User VR Spaces. - Morgan C. Evans; Srujani Kamineni; Omar Cheikh-Ali; Justin Fanzo; Shan Jiang; Ketul Majmudar; Miao Ren; Jessica Hammer (CHI PLAY (Companion), 2020)

Toward Live Streamed Improvisational Game Experiences. - Chance Lytle; Parker Ramsey; Joey Yeo; Trace Dressen; Dong Hyun Kang; Brenda Bakker Harger; Jessica Hammer (CHI PLAY, 2020)

Identity-Based Roles in Rhizomatic Social Justice Movements on Twitter. - Judeth Oden Choi; James D. Herbsleb; Jessica Hammer; Jodi Forlizzi (ICWSM, 2020)

"They Just Don't Get It": Towards Social Technologies for Coping with Interpersonal Racism. - Alexandra To; Wenxia Sweeney; Jessica Hammer; Geoff Kaufman (Proc. ACM Hum. Comput. Interact., 2020)

Leveraging the Twitch Platform and Gamification to Generate Home Audio Datasets. - Nikolas Martelaro; Tarannum Lakdawala; Jingya Chen; Jessica Hammer (Conference on Designing Interactive Systems, 2021)

Counterspace Games for BIWOC STEM Students. - Erica Principe Cruz; Nalyn Sriwattanakomen; Jessica Hammer; Geoff Kaufman (CHI Extended Abstracts, 2021)

Designing a Self-Efficacy Game for Health Literacy in Marginalized Communities. - Morgan C. Evans; Adela Kapuscinska; Maya Greenholt; Junchao Lin; Xuanyuan Liu; Tianyi Zhang 014; Jessica Hammer; Geoff Kaufman (CHI Extended Abstracts, 2021)

Homecoming: Exploring Returns to Long-Term Single Player Games. - Noor Hammad; Owen Brierley; Zachary McKendrick; Sowmya Somanath; Patrick Finn; Jessica Hammer; Ehud Sharlin (CHI, 2021)

Towards Examining The Effects of Live Streaming an Educational Game. - Noor Hammad; Erik Harpstead; Jessica Hammer (CHI Extended Abstracts, 2021)

Mapping Design Spaces for Audience Participation in Game Live Streaming. - Alina Striner; Andrew M. Webb; Jessica Hammer; Amy Shannon Cook (CHI, 2021)

Reducing Uncertainty and Offering Comfort: Designing Technology for Coping with Interpersonal Racism. - Alexandra To; Hillary Carey; Geoff Kaufman; Jessica Hammer (CHI, 2021)

Fostering Equitable Help-Seeking for K-3 Students in Low Income and Rural Contexts. - Judith Odili Uchidiuno; Jessica Hammer; Ken Koedinger; Amy Ogan (CHI, 2021)

The Design of Co-Robotic Games for Computer Science Education. - Ross Higashi; Erik Harpstead; Jaemarie Solyst; Jonaya Kemper; Judith Odili Uchidiuno; Jessica Hammer (CHI PLAY, 2021)

Understanding Player Retention Strategies in Animal Crossing: New Horizons. - Michelle Hsieh; Noor Hammad; Erik Harpstead; Jessica Hammer (CHI PLAY, 2021)

Negotiating Systemic Racial and Gender Bias as a Minoritized Adult Design Researcher. - Judith Odili Uchidiuno; Jaemarie Solyst; Jonaya Kemper; Erik Harpstead; Ross Higashi; Jessica Hammer (CHI PLAY, 2021)

A Storytelling Game to Foster Empathy and Connect Emotionally with Breast Cancer Journeys. - Jonas de Araújo Luz Junior; Maria Andréia Formico Rodrigues; Jessica Hammer (SEGAH, 2021)

An upcycled IoT: building tomorrow's IoT out of today's household possessions. - Kristin Williams; Jessica Hammer; Scott E. Hudson (XRDS, 2021)

Play for Real(ism) - Using Games to Predict Human-AI interactions in the Real World. - Rotem D. Guttman; Jessica Hammer; Erik Harpstead; Carol J. Smith (Proc. ACM Hum. Comput. Interact., 2021)

Designing Game-Based Rehabilitation Experiences for People with Aphasia. - Kathryn Hymes; Jessica Hammer; Hakan Seyalioglu; Carol Dow-Richards; Deidra Brown; Trish Hambridge; Jill Ventrice; Meguey Baker; Yeonsoo Julian Kim; Tim Hutchings; William S. Evans (Proc. ACM Hum. Comput. Interact., 2021)

A Socio-Ecological Approach to Activity Games for Girls. - Adela Kapuscinska; Payal M. Bhujwala; Melissa Kalarchian; Jessica Hammer (Proc. ACM Hum. Comput. Interact., 2021)

Debiasing Politically Motivated Reasoning with Value-Adaptive Instruction. - Nicholas Diana; John C. Stamper; Ken Koedinger; Jessica Hammer (AIED (1), 2022)

Integrating Religion, Faith, and Spirituality in HCI. - Mohammad Rashidujjaman Rifat; Firaz Ahmed Peer; Hawra Rabaan; Nusrat Jahan Mim; Maryam Mustafa; Kentaro Toyama; Robert B. Markum; Elizabeth A. Buie; Jessica Hammer; Sharifa Sultana; Samar Sabie; Syed Ishtiaque Ahmed (CHI Extended Abstracts, 2022)

Interactive Fiction Provotypes for Coping with Interpersonal Racism. - Alexandra To; Hillary Carey; Riya Shrivastava; Jessica Hammer; Geoff Kaufman (CHI, 2022)

Structural Mismatches in Academic Game Development. - Gal Fleissig; Morgan C. Evans; Avonelle Wing; Jessica Hammer (FDG, 2022)

Data Detectives: A Tabletop Card Game about Training Data. - Jaemarie Solyst; Jennifer Kim; Amy Ogan; Jessica Hammer (ITiCSE (2), 2022)

Assessing the Effects of Open Models of Learning and Enjoyment in a Digital Learning Game. - Xinying Hou; Huy Anh Nguyen; J. Elizabeth Richey; Erik Harpstead; Jessica Hammer; Bruce M. McLaren (Int. J. Artif. Intell. Educ., 2022)

From individual rights to community obligations: a Jewish approach to speech. - Jessica Hammer; Samantha Reig (Interactions, 2022)

Gender Differences in Learning Game Preferences: Results Using a Multi-dimensional Gender Framework. - Huy Anh Nguyen; Nicole Else-Quest; J. Elizabeth Richey; Jessica Hammer; Sarah Di; Bruce M. McLaren (AIED, 2023)

"I Would Like to Design": Black Girls Analyzing and Ideating Fair and Accountable AI. - Jaemarie Solyst; Shixian Xie; Ellia Yang; Angela E. B. Stewart; Motahhare Eslami; Jessica Hammer; Amy Ogan (CHI, 2023)

GameAware Streaming Interfaces. - Noor Hammad; Erik Harpstead; Jessica Hammer (CHI PLAY (Companion), 2023)

V-Light: Leveraging Edge Computing For The Design of Mobile Augmented Reality Games. - Noor Hammad; Thomas Eiszler; Robert Gazda; John Cartmell; Erik Harpstead; Jessica Hammer (FDG, 2023)

Intergenerational Games to Learn About AI and Ethics. - Jaemarie Solyst; Amy Ogan; Jessica Hammer (SIGCSE (2), 2023)

Booklet-Based Design Fiction to Support AI Literacy. - Shixian Xie; Jaemarie Solyst; Amy Ogan; Jessica Hammer (SIGCSE (2), 2023)

The View from MARS: Empowering Game Stream Viewers with Metadata Augmented Real-time Streaming. - Noor Hammad; Erik Harpstead; Jessica Hammer (UIST, 2023)

The IoT Codex: A Book of Programmable Stickers for Authoring and Composing Embedded Computing Applications. - Kristin Williams; Jessica Hammer; Scott E. Hudson (VL/HCC, 2023)

Eye into AI: Evaluating the Interpretability of Explainable AI Techniques through a Game with a Purpose. - Katelyn Morrison; Mayank Jain; Jessica Hammer; Adam Perer (Proc. ACM Hum. Comput. Interact., 2023)

The Potential of Diverse Youth as Stakeholders in Identifying and Mitigating Algorithmic Bias for a Future of Fairer AI. - Jaemarie Solyst; Ellia Yang; Shixian Xie; Amy Ogan; Jessica Hammer; Motahhare Eslami (Proc. ACM Hum. Comput. Interact., 2023)

"What's Your Name Again?": How Race and Gender Dynamics Impact Codesign Processes and Output. - Judith Odili Uchidiuno; Jaemarie Solyst; Jonaya Kemper; Erik Harpstead; Ross Higashi; Jessica Hammer (ACM Trans. Comput. Hum. Interact., 2023)

Understanding Gender Effects in Game-Based Learning: The Role of Self-Explanation. - J. Elizabeth Richey; Huy Anh Nguyen; Mahboobeh Mehrvarz; Nicole Else-Quest; Ivon Arroyo; Ryan S. Baker 001; Hayden Stec; Jessica Hammer; Bruce M. McLaren (AIED (1), 2024)

Exploring The Affordances of Game-Aware Streaming to Support Blind and Low Vision Viewers: A Design Probe Study. - Noor Hammad; Frank Elavsky; Sanika Moharana; Jessie Chen; Seyoung Lee; Patrick Carrington; Dominik Moritz; Jessica Hammer; Erik Harpstead (ASSETS, 2024)

Augmenting Youths' Critical Consciousness Through Redesign of Algorithmic Systems. - Emily Amspoker; Jessica Hammer; Amy Ogan; Jaemarie Solyst (ICER (2), 2024)

Scaffolding Critical Thinking about Stakeholders' Power in Socio-Technical AI Literacy. - Jaemarie Solyst; Emily Amspoker; Ellia Yang; Yi Luo; Jessica Hammer; Amy Ogan (ICER (2), 2024)

Designing an AI Literacy Transformational Game for Families. - Ellia Yang; Amy Ogan; Jessica Hammer; Jaemarie Solyst (ICER (2), 2024)

Children's Overtrust and Shifting Perspectives of Generative AI. - Jaemarie Solyst; Ellia Yang; Shixian Xie; Jessica Hammer; Amy Ogan; Motahhare Eslami (CoRR, 2024)

"More than just a game, it's an app that builds awareness around Mental Health": Mental Health Stigma Reduction Using Games for Change. - Soraya S. Anvari; Jessica Hammer; Rina R. Wehbe (Proc. ACM Hum. Comput. Interact., 2024)

Towards a Design Framework for Data-Driven Game Streaming: A Multi-Stakeholder Approach. - Noor Hammad; Erik Harpstead; Jessica Hammer (Proc. ACM Hum. Comput. Interact., 2024)

"It's more of a vibe I'm going for": Designing Text-to-Music Generation Interfaces for Video Creators. - Noor Hammad; C. Ailie Fraser; Erik Harpstead; Jessica Hammer; Mira Dontcheva (Conference on Designing Interactive Systems, 2025)

Diving into the Abyss: Exploring Deep Sea Connection and Curiosity through Virtual Reality. - Beatrice Maggipinto; Nuno Jardim Nunes; Jessica Hammer; Yanick Trindade; Valentina Nisi (CHI, 2025)

Designing Self-Efficacy Games for Informal Health Knowledge. - Morgan C. Evans; Geoff Kaufman; Jessica Hammer (CoG, 2025)

Investigating Youth AI Auditing. - Jaemarie Solyst; Cindy Peng; Wesley Hanwen Deng; Praneetha Pratapa; Amy Ogan; Jessica Hammer; Jason I. Hong; Motahhare Eslami (FAccT, 2025)

RAD: A Framework to Support Youth in Critiquing AI. - Jaemarie Solyst; Emily Amspoker; Ellia Yang; Motahhare Eslami; Jessica Hammer; Amy Ogan (SIGCSE (1), 2025)

Echo of the Abyss: Understanding More-than-human Interconnectedness in the Deep Sea Through Virtual Reality Experiences. - Beatrice Maggipinto; Yanick Trindade; Jessica Hammer; Nuno Jardim Nunes; Valentina Nisi (TEI, 2025)